Stop queueing too much in QM with heroes that hard counter DW!

The reason I’m saying this is because Blizzard needs good data to know if they need to buff or nerf DW. I played a lot of matches with DW already and in all of them there was at least 2-3 hard counters like Tychus, Leo, GM… Matches didn’t really go that well. Same goes for when there was a DW in the enemy team or another person was DW on my team.

If people only queue with really hard counters, Blizzard will think that DW sucks and they can even overbuff him, which could make him become broken.

Just be careful with who you queue with because it could affect future balance patches.

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I do believe they use Storm League most of the time to balance characters. Emphasis on most of the time coughButchercough

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Well from personnal experience which amounts to nothing much it seems DW have the tendency to trample all ranged fiesta type of QM comps so i am unsure it would be quality data either way.

Sad he is always banned there :frowning:

I think they can take the counter-heavy environment into consideration and it’s not like there isn’t two DWs in all game which also screws with the balance/data IF these things matter and actual hinderens for the devs.

i really doubt anyone will care about this honestly. they just want to win games that’s why they queue with his counters well to win “Easier” because you can win without picking his counters anyway “i’ve done it few times already” but yeah they want faster wins that way

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me and my friends always pick heroes with giant killer to annoy DW players :smiley: you always know hes most likely in the enemy team and we take malt, tychus, raynor etc

I kill greymane 4s after his landing at lv16 with greymane from 100%, does it mean Greymane will be nerfed :(?

i started playing counters of dw counters lmao pretty funny

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QM wins 50% because there are dragons on both sides Lol

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No, since they know exactly which, and how many games he was matched with one or several counters.

The problem is he’s so easy TO hard counter like that.

Has anyone seen armor-ignore Cassia against him? Is it a solid fun time, or does it not bring enough steam to flatten him quite like Tychus does?

The few times i was able to pick him first so that enemy cant pick him i topped dmg EVERY fight.All wins.Take that as you will.And in most of those there were 2 counters minimum.

My friend and me even let enemy have a chance to pick him since they mostly dont want to first pick him to give us less chance to counter him then we second pick him.Never won vs him either.

He is bonkers strong. He aint even countered that much.Too much aoe dmg with lvl 4 aoe burn. I just use it and stick to their backline or healer. He can live quite long even with % dmg due to protection on 1. Then just ulti out of there and Z for some sec and get back in.

His weakness is nuking him the moment he lands since he is useless after his hp gets low. He needs often like 60sec to get back if he gets nuked like that.But in normal engages he is crazy strong.

i don’t believe you killed greymane with greymane

Cassia only gets her range upgrade at 20, and Deathwing’s armor isn’t all that important. Valla is literally better in every respect in this situation, since she also gets a range increase at 20, but also gets a a %HP talent that is actually useful. (Comparatively, Deathwing is literally immune to Cassia’s.)

Is because you don’t want to be bodied while playing the most recent, shiniest stuff. You just want easy win.

This is why it should never be done using QM data.

My motto is if you can’t join 'em…
beat ‘em with Tychus’ minigun.

Just like how they always did for years, hmm…

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This is literally not a concern for anyone… Because it’s an imaginary issue.

Deathwing isn’t going to receive major buffs if he’s outperformed by his counters. It doesn’t happen. Else we’d see Murky and Vikings buffed because they’re countered by Butcher and Zera.

If anything, the issue with these all-in strategies are that they only-kinda-sorta counter one player. Greymane, Tychus, Malth and Leoric aren’t that strong as heroes, and the inexperienced %damage players underperform in relation to how they play with their mains.

The only %character who even really hard shuts down DW is Malth from the insane healing Malth gets, and DW’s team’s utter inability to stop Last Rites.

People assume that counters in 1v1 situations are the same as counters in team fights.

Tychus malthael and greymanes everywhere :eyes:

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