Introduction
Rory Swann was introduced in wings of liberty, he upgraded raynor's raider's technology and built the first thors. He also makes appearances occasionally in the campaigns that follow, which tend to result in jokes made about his dialect
Design
Swann in the campaign made an appearance as a heroic mission on a mission called 'belly of the beast' a dungeon crawling mission where raynor and a squad of his compatriots tried to destroy the zerg's nydus canals on char. Swanns attack was very similar to that of the marauder, he also had 1 ability to place down a flamethrower turret with timed life, in coop he is shown to possess the lazer drill tychus findley uses as his ultimate ability, additionally he uses only mechanical units.
Now marauders tend to not mix very well with turrets and mech, however I think there are ways to do it.
My plan is to make swann a bit of a nieche macro hero, meant to counter dive and chase picks to a reasonable degree, the way I think this should be done is with slows and activatables.
Abilities
Q
Clamp - Swann clamps his robotic arm down in a 2 by 2 unit square, after a .35 second delay anyone caught in a small area will take 120 damage and be stunned for .7 seconds. Cooldown - 12 secondsW
Sentry Gun - This ability has two functions, the first one is building a sentry gun, this takes 10 parts, after a 2 second channel you place a sentry gun, it is invisible to enemies, the sentry gun has 450 health and deals 45 damage per second to the nearest enemy in an 8 unit radius when activated. The alternate use is to click on a sentry gun to strip the sentry gun down, after a 2 second channel you disassemble the sentry gun giving 2 parts every 50 health the sentry has up to 10.E
Spider Mine - This ability has 2 functions, the first is placing a spider mine on the ground, which takes 2 parts and a .5 second channel, the spider mine is both invisible and invulnerable, when activated it deals 250 damage in a 3 unit radius and destroys itself. The alternative use for the ability is clicking a spider mine to disassemble it giving 3 parts.Trait
Concussive Shells (Passive) - Whenever swann attacks an enemy slow all enemies in a 2 unit radius by 15% and the target by 30%.
Parts (Passive) - Whenever swann is near a destroyed wall cannon tower or gate give him 5 parts, when he is near a destroyed fort or keep give him 25. Parts do not replenish on there own
Activate (Active) - Activate a burrowed sentry gun or spider mine triggering what it does
4 second cooldown