Orphea - Easily countered

This is a l2p issue. She has a quest the scales forever hit it more.

Pffft.

Her spells don’t even keep up with regular KT in terms of damage. Claiming that she only has bad winrates because everyone plays divers in QM is like saying malganis has high winrates because no one plays his counters.

Well that can be true what if malganis only counter is chen. Boom 99% win rate

Op, ffs OP!!! Thanks for the laughs, no offense meant, i just have to say it. The Orphea spelling thing was great, and please, PLEASE the less cultured people? At this point no one can not know about OMAE WA MOU SHINDEIRU, that is heresy.

That’s why her masters winrate is the lowest right? I guess the best players just need to learn to play.

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Shes busted dude, jsut because she has counters doesnt mean she isnt broken. No character is impossible to deal with, just some are incredibly frustrating to deal with, and do too much well without relying on other players. IMO all assassins should require someone to set up kills, either a slow or something else. Assassins that can do everything themselves, sustain, slow, stun, burst, poke, they’re toxic to the gaming experience. Look at malganis as an example and now this weird anime chick

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Don’t bump old threads, please.

The discussion has been discussed enough.

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Dont agree with your assessment. Orphea owns anyone with no mobility. Stealth with mobility may give you a small challenge. But Nova, no, she is dead on sight. [FYI, Nova is dead to every hero in game on sight, just saying.]

Orphea continues to dominate the damage charts in each game. I hate to tell you but she will require further “tuning”. She is a walking wombo combo bot that is just plain sick with someone who can hit with that lash.

not only that but her abilities can be interrupted multiple times before they can even go off. Because you have a hero that needs to land her abilities to be able to self sustain in the fight, (because she’s a duelist) - if her q is interrupted more than once, she’s dead. In fact, if her w or q are interrupted she’s probably just dead anyways.
Feelsbadman. I feel like they should still go off if she’s cc’d in that short time period or if they have already “wound up” then they shouldn’t be able to be canceled unless it’s she’s silenced.
like if they get over half of the time of the time it takes for them to go off, they shouldn’t be able to be interrupted.

not completely true, the duel can be won with a single sidestep. If her q is juked she is SCREWED!

So because Blizzard managed to make an assassin that ACTUALLY sparked my interest (Something which hasn’t been the case since Rags was revealed back in 2016) I decided to go full nuts when it came down to Orphea and have pretty much played her non-stop with what sparetime I have had since the EU Servers came up - This amounts to me having played her in 50+ games as for now and I can say without a shadow of a doubt that anyone who cries out that Orphea is broken and can’t be dealt with are absolute buffoons.

Illidan beast Oprhea: You need to hit him with Q (Or W with Backbiter) in order too escape but his flips and jumps makes it f***ing impossible to land - So you gotta wait out his abilities. If Illidan is then played by someone who at least have the brain capacity of a monkey; he will just NOT use his abilities as he does not need to do it VS you, auto attack and moving works just fine - This leaves you dead anyway as if you do nothing: you die. If you now cast abilities first - He uses his to just dance around them. Either way you lose.

Pretty much all Stealth heroes gives you issues. Snipe Nova’s cant reliably be reached with Q, Zeratul can blink around and destroys you if you EVER stack with an ally if he’s gone for Cleave build. Valeera pops out of nowhere, takes away mostly all of your health by the time you can move / cast abilities and even then she TOO can dash around just enough to at least dodge your Q.

Genji destroys Orpha - He too like Valeera comes out of nowhere and is all like “OMAE WA MOU SHINDEIRU” or for the less cultured of people - He is all like “Heh, nothing personel kid” and you will mostly die before evne realizing that a Japanese Cyborg-Ninja was just behind you.

Now this is the part where people turn on their capslock and starts playing the cool guy by saying “BUT THIS NEVER WORKS IF YOU JUST HUG YOUR TEAM”

Firstly: Illidan can mostly ignore this: He can legit Hunt you and get you down as long as your team fails to land stuns on him - He may die AFTER this but who cares as long as the NEW hero died, am I right?

Cleave Zeratul thrives with you stacking up.

And generally speaking in group situations, Opreha is as easy to blow up as any caster so there is not really much of an argument to be had in these regards besides “As long as someone peels off her she is fine” which is the case for every ranged hero.

A Quest Completed Butcher sorta kills you on impact just to put that on the table.

So Orpeha is as easy to kill as any squishy hero caster. She lacks the “guaranteed hit” Shotgun potential that Jaina has, the Stun baseline which Kael’Thas but she do have the “Wombo combo” potential like Kel’Thuzad does with some right talent setup - Kel has less DIRECT escape options when compared too Orphea but he has a root, a chain that can yank and some neat talent options in the form of Frost Armor and “Back from the dead baby” so all in all when it comes to how easily countered Oprhea is: she is just another caster. Once people realizes how predictable her Q slips are and takes 1 second to check her talents to understand how she most likely will play the game: you will find nothing hard when it comes down too countering Orphea.

So what about her damage, is this busted? No. Not at all. KT, KT, Jaina and mostly all other ranged caster like Mephisto, other heroes that certain people don’t consider to be casters like Fenix and Lunara can give Orphea a run for the money.

Oprhea only dominates DPS in games where she specs around W and is allowed to chomp lanes (Meaning her team must lack effective laners / people who benefit from lanes like Azmo, Zebro, Murky with bribe, so on and so forth) WHILE having team fights around objectives that is done fast and easy so that she can stack W of heroes or lanes faster. She also thrives when playing alongside CC heavy heroes considering her Ancestral Strength level 1 talent. But to reliably land this with W which IS her highest damaging ability: she needs at least 1 tank to peel some of her as she WILL be punished.

All in all Opreha after the nerfs from PTR too live is a well shaped hero. But because people are people: they will look at hots logs and see her winrate be high the first week due to people not being willing to learn and adapt to new heroes so that they instead can complain and whine over that something which is not broken is apparently broken and history will repeat itself and Orpeha will be demolished by nerfs. Or maybe not - considering how Mal’Ganis is not OP but people still whine and want him nerfed - yet he has still to receive substantial nerfs; mayhaps Blizzard has learned and will look at statistics when it comes to heroes instead of just blinding bowing too the community’s cries of despair.

PS: It’s not unfair that she has self sustain. A great deal of heroes can talent for that: in more effective ways than Orphea has baseline: that someone else than Illidan can heal up from basic attacks is something that were too happen SOME day.