What I said includes picking “shifting meteor” Lvl 1.
Even though you can change the trajectory once, the meteor still only explodes at the very end. If you could trigger the explosion yourself, it would be a different story. But you can’t. Even just standing still after the shift allows a target to avoid it.
Look at it this way. Giant Scorcher deals 9% health, and has a 4 seconds cooldown. Meteor bomb has a 12 seconds cd. (Also, your Q cd can be lowered, but your W cannot)
So in the same time that you use meteor once, You hit with Q three times. Which means 27% of a hero’s health plus the baseline damage of Q.
At level 16, With Q quest completed, that’s about 1323 dmg with Giant Scorcher on ETC. With W, the damage varies a lot. You can hit the dummy for about 1240 dmg if you line it up perfectly. But since no hero in the game has a stun that’s over 3 seconds long (Except maybe Mosh pit) you can’t pull that off in reality (But even then, a Q build double hit on multiple targets with giant scorcher would still get you massive damage in an AoE)
For blast echo, the exploding meteor can’t compare to the utility from two talented E’s in my opinion.