NEW MAP: Sunny Glade

Hello. My name is Dmitriy. I am glad to present you my new map concept.

Codename: Sunny Glade

Picture 1 - https://i.imgur.com/zoGzMeg.jpg

Picture 2 - https://i.imgur.com/LgFiHqR.jpg

Description:

The citadels A and B have a durability of 20,000 units. Strongholds can be approached.

On the map there are 3 lines, central - double. On the center line, minions go along an indirect path, meeting the four of them in the center.

Once in 2 minutes, the altars C1 and C2 are activated, which exist until they are captured.

Capturing the altar C1:

  • strengthens all allied minions on the D1 line by 2:00 minutes;

  • restores to all allied structures 50% strength;

  • builds destroyed structures of the upper half and middle, giving them a strength of 10%;

  • strengthens the Big Tower E1, increasing its damage and damage radius by 25% by 1:00 minute.

Capturing the altar C2 does the same for the bottom half only.

Thus, by capturing both altars - C1 and C2, the team will restore strength to its structures and strengthen all central minions on the double line, gaining a significant advantage.

There are 3 types of towers on the map:

  • ordinary (8 pieces)

  • medium (4 pieces) - strength, rate of fire, damage and damage radius increased by 15% compared with a ordinary tower;

  • Big Towers E (4 pieces) - strength, damage and damage radius increased by 30% compared with the usual tower, and each of its shots causes area damage.

There are no camps on the map, as an experiment. Spheres from them and additional potential is compensated by a double line in the middle

The central part of the map is the hottest, especially after activating the altars, because players will have to hold back two waves at once, and push the line in a double way. This is a new gaming experience.

Subscription:

Altars light up, those who activate it will strengthen their push and restore their facilities. The trick is that the event modifies the rest of the setting, and does not in isolation affect the final goal. The type did not fight for the point and demolished the citadel of durability, but they fought and altered their situation. And then it does not matter who snowbolled in late, it is important who was able to regroup and win back the altars, radically changing the situation. Do you understand it?

At first. And secondly, the double mid is something new. Plus, look at the location of the walls and try in your imagination to walk around \ duels there. Well this is cool and atmospheric)


Thanks for watching! :slight_smile:

Also see my other concepts:

REWORK: Whitemane, Healer - https://us.forums.blizzard.com/en/heroes/t/hero-rework-whitemane/27331

Charki, Melee Assassin - https://us.forums.blizzard.com/en/heroes/t/new-hero-charki-melee-assassin/27132

Strand of the Ancients, Map - https://us.forums.blizzard.com/en/heroes/t/new-map-strand-of-the-ancients/26872

Daelin, Bruiser - https://us.forums.blizzard.com/en/heroes/t/new-hero-admiral-daelin-proudmoore-bruiser/26623

Antonidas, Support / Assassin - https://us.forums.blizzard.com/en/heroes/t/new-hero-archmage-antonidas-support-assassin/26454

Bolner, Support - https://us.forums.blizzard.com/en/heroes/t/new-hero-bolner-support/24229

Ionar, Tank - https://us.forums.blizzard.com/en/heroes/t/new-hero-ionar-tank/24117

Tony, Support - https://us.forums.blizzard.com/en/heroes/t/new-hero-tony-romano-support/24025

Dyozi, Ranged Assassin - https://us.forums.blizzard.com/en/heroes/t/new-hero-dyozi-ranged-assassin/23965

HYDRA, Tank\Assassin\Support, Hero for three players - https://us.forums.blizzard.com/en/heroes/t/new-hero-hydra-tank-assassin-support-mega-hero-for-three-players/23664

Zakunda, Support - https://us.forums.blizzard.com/en/heroes/t/new-hero-zakunda-support/23564

Akama, Bruiser - https://us.forums.blizzard.com/en/heroes/t/new-hero-akama-bruiser/23389

KURKEN, Bruiser \ Melee Assassin, Hero for two players - https://us.forums.blizzard.com/en/heroes/t/new-hero-kurken-tank-melee-assassin-new-hero-for-two-players/22709

Kavetdren, Support - https://us.forums.blizzard.com/en/heroes/t/new-hero-kavetdren-support/22640

Kodorb, Support - https://us.forums.blizzard.com/en/heroes/t/new-hero-kodorb-support/22540

Monkana, Bruiser - https://us.forums.blizzard.com/en/heroes/t/new-hero-monkana-bruiser/22461

Mission “Covering”, New Map - https://us.forums.blizzard.com/en/heroes/t/new-map-mission-covering/22323

Floating Island, New Map - https://us.forums.blizzard.com/en/heroes/t/new-map-floating-island/22204

Uku’lar, Healer - https://us.forums.blizzard.com/en/heroes/t/new-hero-ukular-healer/19724

The Motorshell, Transport - https://us.forums.blizzard.com/en/heroes/t/new-transport-the-motorshell/15704

Reiker, Support - https://us.forums.blizzard.com/en/heroes/t/new-hero-reiker-support/15176

Girth, Tank\Support - http://us.forums.blizzard.com/en/heroes/t/new-hero-girth-tank-support/14830

Teron, Specialist - http://us.forums.blizzard.com/en/heroes/t/new-hero-teron-specialist/14631

Quick Messages - http://us.forums.blizzard.com/en/heroes/t/suggestion-quick-messages/5150