New Heroes: Basco

Name: Mercenary Crime Lord Basco Samson, Class: Ranged Assassin, HP: 1526, HP Regen: 3.39, Mana: 500, Mana Regen: 3.00 APS: none, Range: 6, Damage: 104, and DPS: 116.35

Damage: 7/10, Utility: 5/10, Survivability: 7/10, and Complexity: 4/10

Strengths: Can push waves, bribe mercenaries, evade incoming minions/ mercenaries, and best at attack solo heroes.

Weakness: can’t attack more than one hero, does not get a powerful heroic, and take bonus damage from mercenaries.

Basco Samson, The Exiled Prince of the Dark Ravens and Crime Lord of The Banished lived in a court of deadly Assassins of all kinds. As a young boy, worked to become the best ruler of the Dark Ravens, but learned that after the order of the Lords of the Realms to make the clans work for them. After learning the laws, he asks The Raven Lord if this is true and he gets his questions answered which he had to see for himself. After seeing that his clan sitting peacefully then attacks by, in his eyes, the champions of the Nexus. In a rage, he returns to his father to confront him for what he has seen and fight back for their freedom. When his father said no, he left his home and made a rebel group called “The New World” with help of other Clans.

Over the six months, his group slowly dies off, and after losing the battle at The Haunted Mines with losing their final base near the top lane in the middle. The hidden plan to blow the mine almost works if they did not trigger the grave golem placing the last change at the door. After surrounding the Lords of The Realms, a hidden third party group blows the mine to the ground and expands the big hole in the center. Basco escaped from being killed, but lose a leg from the explosion and an eye from a fling rock into his eye. After returning to his home, he finds his father angry from his dishonor of attacking the Lords and brings the lords to attack him for his fools plan.

After being disowned by his father, he takes his weapons, armor, and a week of food and starts looking for a Mercenary job. The news of his leave left him being a joke and loses business money for other ammo/food supply. Three years later, The Raven Lord comes into power over the realms and killed the clan with his father. After hearing this, he returns home and found his father dead with his last will poking from his pocket. The paper stated that it would have happened if he was there and said to get revenge in the clans’ blood name. Every remaining member joined the Grave Keeper’s hidden Group called “The Banished” and works on a new empire under the new name as well.

Trait- the Exiled Prince of the Dark Ravens: passive/active.

Mercenaries deal a bonus of 25% damage to you and you deal a bonus of 50% damage back to them when the camp vs. only 25% to them in the lane. You can activate it when you gain 25 per Siege/rewards minion and 30 per Bruiser minion. You can only hold 150 max and only gain the charges from killing a minion (1), Mercenary (4), or hero (10).

Blood Bath- when attacking mercenaries, you gain 30% attack speed but Loss 15-moment speed during the attacks and last for 2 seconds after not attacking any mercenaries. LV. 4

Health Insurance- when attacking mercenaries, you gain Health equal to 20% damage dealt with the target per attack. Lv. 13

NO MORE BLOODSHED- Replace the ability with “When you are near a camp, you add a mark and after 10 seconds you gain a change up to 3 camps.” You also gain a new ability called “For the Banish” which relishes all changes to one line you are in and follow. LV. 16

Q- Flame in a bottle: 5-second cooldown, 45 Mana

You can start changing the ability and re-active to throw to a target area with 80 impact damage and 30 damage per second burn damage. The longer you hold it the more damage and the bigger the ratios you can make, but you cannot do anything except moving around with only 50% moment speed. You can hold it for 5 seconds before it deals with the second mage to you and nearby allies with over time effects.

Hellfire- Increase the damage dealt by the impact and burn damage, but deals 5% damage to you per second. LV. 7

Extra Bottle- gain one extra area to the throw. Quest: Ignite enemies for a total of 100 seconds. Reward: Add another area to their throw for a total of three. LV.4

Good throw- increase the range by 50%, but add 20 Mana. LV. 13

W- Shadow Dash: 3-second cooldown, 25 Mana, holds 2 changes

Dash in a serration direction then clocks for 3 seconds or until you attack but gain a bonus of 60% for one attack. If you hit anything, you will not clock, but if it’s an enemy hero deal 70 damage and stuns for 1 second or a wall will just stop you.

Shadow Clone- When you dash, it will leave a clone of your clone that will attack the nearest enemy and lets you teleport you back to that spot. LV. 4

Shadow Strike- You can dash into the enemy hero deal 200 damage and then bounce back, but lose all changes.

Shadow Shift- you can now go through walls, but after doing so get stunned for 1 second.

E- Heavy Bolt Round: 6-second cooldown, 80 Mana, Passive/Active

Passive: Every four attacks, reduces the enemy’s armor and loses the changes when changes targets or not attacking for 3 seconds. Active: The next three empowered basic attacks will deal 50% more damage for five seconds.

Acid tip arrows- Add 8 damage over time when the ability is active. LV. 13

Clip upgrade- add three more shots and three seconds, but need to attack two more basic attacks. LV. 7

Well oiled- When active, increase attack speed by 60% for a second. LV. 16

R1- Shadow Raven Form: 30-second cooldown and 120 Mana.

Target an area for six seconds and deal 350 damage per second with a one-second cast time with no way to target. When finished, you will show up in the middle of the casting zone and can be canceled early, but has no reduction.

Attack Shadow- You can move when you start the attacks and reduce the attack time by one second. LV. 20

R2- Prince of Dark Ravens: 40-second cooldown and 150 Mana.

Call two Raven Guards, One melee and one Range, which will attack with you and has their abilities. The Raven knight has 3000 HP and has Change, hit nears by an enemy with 100 damage, and Raven Plate with has 50 armor. The Raven Mage has 2000 HP and has Raven’s Breath, Deals 100 damage in a cone, and Dark Raven Rage with plus 20% attack speed around him.

Rise of The Dark Ravens- Call two more Raven Guards, two melees, and two Ranges, and made the ability to your toolbar. The new ability can be active when you activate the original ability called, “RULERS ORDER” which makes you get to replace the dead members, but has a 20-second cooldown.

Non-Ability Talents:

Price of the Grave Keeper- When you kill a minion, summon one random skeleton (Risen Miner Melee or Ranged). Quest: Summon 100 Miners. Reward: able to summon both from one minion. LV.1

Price of the Lady of the Thorn- When you kill 50 minions or 5 enemy heroes, you summon a Thorn Golem with 3000 heaths and have an ability called “The Cures of Thorn”. The Cures of Thorn is passive which hurt any minions and Mercenaries around it. LV. 1

Price of Queen Nightshade- When you kill 16 minions or 4 enemy heroes, you summon four Shamblers. LV. 1

Skin ideas:

Basso is a rat with a trench coat, a hood, a glass eye scanner, a breath mask, a bandolier (for bolts and the Bottles), and a holster on the back (for the crossbow). The color scheme is dark red and black, white and dark blue, green and dark green, mustard yellow and brown, and dark gray and light gray. with

Prince Basso would wear a royal prince outfit with a crown, a bandolier (for gold bolts and the tubes), and a holster on the back (for the royal crossbow). The color scheme is dark red and with black, white, and dark blue, white and gold, navy colors, and basic military colors.

R3 ulti - “Golden Cup Gold” - Begins to sing the “golden cup”, filling with the aroma of tea.

Baskov - https://www.youtube.com/watch?v=_E6RbwNtIEI

Sam - https://www.youtube.com/watch?v=DTEnkzyXG-M
))

Is this a joke? We are beyond sick of original Nexus heroes. We never wanted them in the first place and now there’s two too many, definitely don’t need a third.

Why do you call yourself “we”?

3 Likes

Maybe because there are other people with similar opinion?

This man manipulates the interlocutor, pseudo-increasing the weight of self words.

Ehhh :sweat_smile: I don’t exacty understand.

Anyways, there is group of players that vocally opposes Nexus heroes so he isn’t alone with that opinion.

But not in this case))

Options:

  1. Don’t post anything. If you don’t have anything to add, you don’t have to add it.
  2. Be constructive. If you’re going to criticize, provide actual feedback.

For the record, this hero sounds like a really bad edgy OC. It’s just… a bit much. If you want to stick with this angle, the backstory and design could really use some more self-awareness. Look at Alarak or Reaper for some inspiration.

1 Like

Thank you and i have looked at both of your points. The story i was trying to till was work on for hours and you have a point, because i’m bad a English with my Asperger. i will go thought this and other design i have posted and may be new ones after i get done in college.