My Idea For Huln Highmountain

Here is my idea for Huln Highmountian.

I will not include numbers or talents, so feel free to give tuning and talent suggestions

Huln Highmountain

Role: Bruiser/Support

Trait: Totems
Huln places a totem, which rotates whenever he uses it
Totem 1: Skyhorn totem
The Skyhorn totem increases armor and move speed to all allied heroes in its area
Totem 2: Rivermane totem
The Rivermane totem increases health and mana regeneration to all allied heroes in its area
Totem 3: Bloodtotem totem: The Bloodtotem totem increases attack damage and speed to all in its area
Q: Eagle Strike
An eagle strikes out to an enemy hero or structure, dealing light damage and giving them 1 stack of Ohn’ahra’s Mark. Marked heroes have decreased armor and move speed. This has global range and requires vision
W: Highmountain Slash
Huln swings Talonclaw in a wide but not long arc, damaging heroes and adding one stack of Ohn’ahra’s Mark to all enemy heroes hit.
E: Blessing/Curse of Malorne
Heal an ally for a little and make them unstoppable for 1.5 seconds (Blessing)
Apply one stack of Ohn’ahra’s mark and root an enemy for 1 second (Curse)
R1: Skyhorn Rider
Target an enemy hero
After a short delay, summon a giant eagle to pick up and fly the target to a place of your choosing
After they arrive, they are stunned and applied one stack of Ohn’ahra’s Mark
R2: Chosen of Eche’ro
Similar to Muradin avatar, gain a moderate amount of health and attack damage, and gain an aura that applies Ohn’ahra’s mark to any and all enemies within it.