as a warning because people are gonna be like “sauce? owo”, just a reminder that all of this is personal experience and no way factual, just my 2 cents, IDK how others feel or experienced like this but feel free to disagree and that’s ok, love you too, just don’t get your spider mines all over the thread
So I have a friend, totally new to the game and has been playing with me and a friend of mine for a while, he’s all the way from NA and his knowledge of the game is extremely limited back when we started months, playing mostly D.Va or Varian and still doing so while still encouraging him to play more like Raynor and Valla.
But there was somewhat of an issue that I think a lot of people relate to when they are veterans introducing new players to a game, the match maker is a total mess… For new players, in hind sight it’s actually working as intended, balancing an almost close MMR gap for all players in the match to fit the needs but the sad thing is not the new player.
The new player would at the end of the day suffer the hard way as in he’s matched against really hard players who know the ins and outs, in majority of cases a diamond+ player, all because he was in a party of high ranked players, you could say this is a good way to counter group smurfing and it is. But it suffers from false positive such as actual new players, this at the end of the day tend to make new players at least from a sense of joining with experienced players hard to get into tbe game, all because they are straight up matched into extremely experienced or outright OTPs who just know what to do vs someone who doesn’t know how to stutterstep (much) or when to take camps or correct positioning and so on.
So I made my mind and thought, if I want to guide them in a better safer environment maybe I should smurf and play ranked with him, and I did, made a new account in 2 minutes seconds (honestly it’s so dumb how fast it is kinda gross) and started playing in QM with him.
The first on sight is because he is a new player and I am a “”“new”"" player, the match maker proceed to balance around other new players but on the hand, wait times also got a little longer and it makes sense, the veteran pool is way higher than new players, this type of issue exists in almost any game, OW back in 2017 suffered a massive new player wait times of 1+ hours because the new player pool had a shortage, meanwhile the veteran/experienced pool had seconds to a minute wait time.
Anyways back to HotS, new player and a “”“new”"" player playing QM, the match maker immediately with no questions despite the slight increase of wait time gives me players of equal skills like the new friend of mine and the smurf account, the game ended up a total mess with no questions, no stutter stepping, no understanding of merc timing and sometimes seeing people just mindlessly split pushing gave me 2017 nostalgia all over again, you can say they aren’t just bad from my perspective they are outright new players vs new players (feat a sussy smurf (me or someone else))
So I decided to make it harder on myself and played my discomfort role, the heretic TANK ROLE or play hard carries that I’m messing with a lot (Kerrigan) I’m telling you it’s been hard so far to get the hang of it, so it’s a good workout while they try to get comfortable with players of similar skills as I try to get to play a role I suffer the most in playing, so far E.T.C. has been my favorite to learn while Garrosh has been rough, and Diablo is just outright pain to me and myself and the poor soul who just got rammed into the wall and died, Malganis… No he needs buffs wtf.
During those games I also noticed a repeating behavior I’ve noticed when I play in high MMR QM, solo or duo or just 5 man, players are just “”“focused”"", less likely to be chat silenced and most importantly less likely to throw through AFKing in spawn, I never seen this behavior since for a year from today, and it rarely happened. On the new account I… Have seen just enough, you have your average thrower staying in spawn and AFK that rejoins after timing out to AFK even further, silenced players it’s almost like toxicity is the law and my favorite is walking into towers and feed because some toxic player got into their pants and now proving a point by… Being as bad as them??? (This has happened multiple times.)
Although painful to see, it makes perfect sense, like think about it, Veterans have some what standards to follow suit, learned that the best thing to focus on is yourself than others which all end up reducing toxicity being a norm around them, the good ol’ “gg” is there when the match end, a lose or win, of course there are sometimes the opposite but it’s a rare sight.
On the other hand, new players queue feels like it came out from the Fallout series, everyone are just so full themselves and in denial, arguing what is right and wrong while lacking focus on how they just fed 10 times for not going Taunt varian or something like that, so it is a total mess.
That’s not the case anymore when I moved to ranked much, but I’ve also noticed a similarity in Silver league, you have the casual throw fest, all over the place and everything I’ve said in the QM experience also applies here, fortunately this issue decays the higher you go in ranked and surprisingly becomes bearable because everyone wants to win so they think selflessly to (close enough) draft something that fits the draft selection with the generalists.
So in my honest opinion? The match maker has this weird experience depending on where you start and where you end up, the higher you go the less torment you will find yourself in because people are focused on how to simply win and amp the draft if possible, not the case of new players nor low league MMR.
But does that mean it’s impossible to climb?
No, bad players can be easily telegraphed just from having the knowledge over the heroes they are playing and it’s no surprise, I’ve made a lot of gambits dried out to 0 for Valla or Lucio physically making me cringe when he never swaps to movement speed and get played like a heal bot, timing is a struggle, so CC goes full on loose which others I’d get destroyed by a simply times High Five Lucio otherwise.
As for high MMR party abuse that’s just another story for another day but the point here is, match making works in majority of circumstances, tries it’s best to average over MMR when possible and give you players who are likely experienced regardless of their SL rank and such, while new players play against new players featuring a smurf or 2 among us.
Anyways feel free to disagree or share your experience lol.