Kiriko, the Kitsune Runner

Ranged healer with high damage output and debuffs nearby allies by granting invisibility.

Strengths:

  • Mobility
  • Low mana cost
  • High spell and basic damage
  • Debuffer
  • Team fight with CC healing

Weaknesses:

  • Weak burst damage
  • Fragile HP

Basic Abilities:

  • Seeking Ofuda (Q): Kiriko channels a burst of healing or damaging talismans that can seek nearby allies or enemies.
  • Swift Step (W): Kiriko teleports directly to an ally.
  • Protection Suzu (E): Kiriko throws a protective charm to grant allies a protected status, invisibility, and cleanses enemy positive and negative buffs.
  • Keen Instinct (Trait): Kiriko’s first attack deals heavy damage, using abilities reduces the time of her trait.

Heroic Abilities:

  • Kitsune Rush (R1): Kiriko summons a fox spirit that rushes forward, increases movement, attack speed, cooldown reduction to all allies that follow in its path.
  • Scarlet Charm (R2): Kiriko deploys a charm to increase attack damage nearby allies and if any enemy hero hits an ally with a charm, they grant a vulnerable status, decreasing attack and movement speed, and disables abilities.

Backstory:
Kiriko is a typical shrine maiden who wants to restore peace in Kanezaka in light of the Shimada Clan’s downfall. Her abilities are traditional, yet highly advanced.