Justice for crash lightning

They tried to make it a viable talent but made it broken instead, the problem was never the damage, it was the design of it. So even outside of ARAM you cant actually tell if it is balanced now because you might never make it, it’s a super niche/map specific/elo specific gamble it all talent thus will never be picked in competetive and was perfectly made for ARAM and needs to be recalculated and put back into the mode.

True. I guess it was supposed to create a teamfighter thrall identity (as opposed to laner thrall) but in soloqueue you’re bound to lane as him. They could just accept it’s not going to work outside ARAM, and balance it to be an ARAM talent. After all, the other Q talent is the complete opposite: perfectly viable outside ARAM, and likely the worst in ARAM.

Some people only knew how to complain rather than find a way to counter that talent. I guess it’s typical for ARAM players. They don’t know how to counter a specific hero or talent and immediately start complaining, and the devs disabled it, as if there aren’t other strong heroes that still dominate ARAM.

4 Likes

I miss when I could go crash lightning with E quest on 7 and get triple stacks at 16, good old days. This new thrall is entirely made of miserable questing, would rework again

You can play crash lightning thrall on certain maps. Stacking it takes some skill though because you need to be able to see the windows where it’ll be most likely to get a stack vs when it’s just gonna chain to minions. You want it with 4man thrall usually

To be fair, the entire dev design is just dumb.

Instead of soft patching talents to be weaker, we instead get them removed.

Instead of nerfing or adjusting heroes so they aren’t oppressive you have them removed entirely.

Like, the game already supports overriding abilities, if poke is too harsh, then nerf all range by like 10%.

If hero is easily fed then adjust numbers and encapsulate it into ARAM.

I call it lazy because the solution is to remove game mechanics because it’s easier than just nerfing crash lightning exclusively in ARAM.

Literally every MOBA out there does this, I see no excuse from HotS doing the same.

Shoutout to deadlock for hard nerfing all ranges by 20% and all channel abilities by like half because Street Brawl became playable.

2 Likes