I hope you’re wrong, but it doesn’t seem like Acti supports or respects their legacy titles in the same fashion that Blizzard once did. It honestly feels weird calling HOTS a legacy or classic game. Too soon.
It would be quite a bad look if we didn’t get a single hero for 2021. It’s still possible, I didn’t expect two patches so close together, let alone so many reworks and the gambit talents or whatever they are calling them this fortnight, anything is possible.
Here we go with the whiners. This game already has a zillion characters!! Do you really expect them to keep expanding the roster to infinity? I’d rather the developers just focus on what they have working well.
And the majority of players, you included, don’t even come close to touching the whole roster anyway. Most consistent players of this game main 3-4 characters at most, long-term and that’s it. Instead of complaining, maybe take a long look at the roster instead. There is most likely a pretty neat character, that you’d enjoy playing, whom you’ve NEVER picked before.
Ok look another Blizzard is great and they never do anything wrong troll. Instead of assuming I have several characters that I never play you ask if I have any characters I never play. That way when I say that my lowest level character is 27 you realize that your arguement in favor of Blizzard is totally invalid.
The hero creation process has been said to be 9 months. While heroes were released in intervals less than that, that was due to multiple teams working on multiple parts of heroes to create a back-log. Since there are not multiple teams working on multiple heroes, its likely to take more time for a new hero to be released due to the limited number of people, and their actual skillset in realizing hero-ideas esp since there isn’t a “team” exclusive to HotS and their time is split between multiple game/projects. While some parts of the process have been cut down (lipsync). the process still requires new assests, play testing and interations since the hero look, abilities, talents, etc aren’t made right from the get-go.
However, the sort that don’t know this stuff likely don’t have the attention span to realize all that and process why some things arent magically made over night.
As a fun aside: Dota 2 went 8 years without a new hero.
9 MONTHS??? Holy cow that’s a huge blow on any hope I have left of having 2-3 heroes per year. If the old team needed 9 months to make new heroes, I can only imagine the new team would be taking a year and a few months to make 1. (If they’re even still making any new ones at this point, I don’t think I’ve seen any confirmation that the new Classic team is working on any new heroes…)
You can never have enough characters in a realistic time frame. That’s 20 years down the road problem. Even if LoL pumped out ten champs a year I’d only get concerned around 500. Realistically 200 would be too many for most people… unfortunate. I’m fine with there being characters left underpowered as you’ll never get everyone top tier in the first place
A post around reddit, iirc, said that mengsk had had work done toward him; when mei was released they said they had been trying to get Reinhardt to work, but changed gears to do mei instead due to some complications with his shield.
Back in the day, rehgar’s kit was going to be on Thrall, abathur was going to be the ‘overmind’; when whitemane was reworked, a blue said it was like the seventh variation of her they had made at that point.
Some heroes are harder to make ‘right’ for offering a unique, but referential, experience in Hots; some heroes give rise to other ones. There’s probably several others anywhere from concept art to tested abilities, so it can be possible to get more than one hero a year, but the difficulty is that it does take time to conceptual, test, adjust, and redesign things to suit a particular ideal, esp if other ideas come out in the meanwhile.
Bold assumption. Maybe you personally just started playing HotS last week and are overwhelmed with the roster, but that’s absolutely not the case for many (perhaps most?) of us. When I started playing, Kael’thas was a new hero. I’ve played every new hero this game came out with on release.
Don’t make excuses for Actiblizz please. Smite just had its 3rd new character for the year added a couple weeks ago, and has also had numerous balance patches, bug fixes, and several events with tons of skins and content added, as well as a redesign of their joust map. They even had new avatars added for minor things like Father’s Day.
Meanwhile Blizz had a Xmas “event” that lasted almost 'till freaking Summer, and when asked about wtf is the hold up with new content, eventually responded with “DurRr of coUrsE We sTiLL wOrK on HoTS, wHaT eVer GAVe u tHe ideA we Didn’T??”
If people would take a look beyond the Battlenet launcher, they’d realize Blizz is lagging behind pretty much every other gaming company on earth, yet somehow still has a cult-like fanbase that rushes to defend them at every opportunity.
None is excusing Actiblizz, but the devs. It’s a difference to talk about what a sceleton crew like the classic team that it’s know also working on Hots can do in time and the company itself. The company on the other side has indeed almost no intention to support Hots greatly and that most players here are aware of that fact.
It only appears to you that way, because you think Activision Blizzard = Hots dev team, which is just false.