by teammates forcing them to play heroes they don’t know, don’t like, for example.
What would you want the system to do? 27% winrate is 2 net losses every 4 matches, a steady decline in rank. Would you automatically just demote everyone with a rolling window of 2:8 to absolute zero rank? Ban their accounts? Put them in pariah queue?
Oh yes, I know. I keep asking for role queue in ranked. That’s it. I’m in the mood for Anub’arak, put me in as tank. Great, I’ve played 3, now I have 6 priority tickets to queue as assassin. First pick Li-Ming exclusive mains, good luck waiting 20 minutes per match.
Except, they’ll be like me. Oh, I have to play tank. Not in the mood. But I have to check the box. Let’s put in some Netflix and lose 3 games. (I quit on first loss.)
But seriously, I have 30% winrate this season with tanks, and people want me to tank.
Meaning, 27% winrate people are perfectly fine and welcome!
Besides, my QM rank - where I play random heroes, including those I don’t like or absolutely fail - is well above my SL rank. I don’t fancy SL these days but if I did, I would be bronze (down from high gold, including last season’s peak). In QM, I’m fine playing with golds. If I take it seriously, platinums. Less these days because you can’t just flip-flop between B5 mindset offered for your bad hero ranked around Bronze 28 and hyper mindset on beloved hero ranked around Diamond 2.
What does it mean? It means that SL as a system cannot always reliably capture one’s skill, nor can it offer fun where players enjoy themselves.
Yes, OP needed to vent, that’s okay, but move on.
Based on my experience with both these forums and WoW, people try to escape real life and find themselves as Ready Player One, the superstar here.
Most players - including me - want a reliable, winnable game, definitely above 50% and definitely not chance-based. PvE games like D3 rifts do that.
People with healthy lives just load up these games to have a bit of fun, either they do or just express that it didn’t deliver, it’s pointless.
People with unhealthy lives either find their success here - and cling to it - or fail and basically dump all their frustration about the universe on this escape.
Not a single movie is about Ready Player Two who didn’t win the game, didn’t win the girl, didn’t get the job, and so on. Combined with silly modern mantras such as you are perfect, you are awesome, you can do it. So people have this mindset, they are indeed perfect, they can do it, so obviously, if they lose a match in Heroes, it’s 100% the universe, the game, the teammates (who are just imaginations, thus can be imperfect), but one thing is sure: not them.
I have this picture ahead of me of a 2-3 year old playing, something doesn’t work and then the kid starts flailing and thrashing everything. Bad game, bad game!