i think this every match vs chen. He Q’s me and pressed R, I am stunned 100% by him until I am dead, there’s nothing I or any of my teammates could do about it, I respawn and he does it again the instant I’m back – and this is pre-20, not after lvl 20 with its crazy respawn times.
Just a -1 to your team size forever and every member of your team could throw ults at him before he even pops it and it’d do nothing. How is this still in the game? Give it a 500 second cooldown and it’d still be OP
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Losing 1 match to Chen, who you somehow managed NOT to counter, does not mean that you should go on a forum and make a post complaining about his ult being OVERPOWERED.
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you probably have more posts than you have games, why are you even here?
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Who even are you?
Also, no, my number of posts does not come even close to the number of matches played.
But now you’re talking about your post count instead of how to fail to counter Chen. 
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Personally, I think the instakill basic ability is more dangerous.
Ideally you want to play outside range for chen to kick in a keg you, and be conscious of any places you could be easily cornered. Focusing chen and forcing him to use keg to escape can also be good
Keg was one of the worst ults in the game before they buffed its speed, but now I feel the cooldown could stand to be a bit longer
And the slow + large aoe makes it nearly impossible to dodge the 2nd cast.
He also doesn’t quite care about losing half the hp bar for a few dings. Because he can just cancel the damage.
Whenever I look at these busted quests, I think of Cassia’s Q quest. I’m not saying it’s underpowered, but it takes quite some time to get meaningful numbers and it’s pretty easy to dodge/ cassia needs to do some simple geometry for a single ding. Meanwhile…
keg has no reason being as good as it is on a hero that already can escape danger, and do half of your life with fire breath, on a BRUISER
2/10 ragebait. I was not talking to OP.
Looks like at 2/10 is all it takes for you though.
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Listen, I do not know which of Azmodan’s demons destroyed your team’s Core, but the way you are currently acting is not in my liking.
This is not 4chan. Try to at least hide your miserable nature.
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Oh sorry I didnt realize we were playing the try not to offend sensitive man children on the internet game.
My fault gang.
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Your arrogance and ignorance will be your undoing…
keg is very strong but it’s only as strong as it is because chen himself is an incredibly flawed character. ANY displacement or CC basically prevents him for participating in lane/in fights until he gets unstoppable at 20.
That’s almost all of the roster, and hardly any of them get an unstoppable at any level.
TBF people really sleep on keg and to some extent chen, 50 seconds cooldown that destroys any engage is crazy.
you’ve posted in this thread 17 times & responded to every single person who’s posted in here yet you haven’t mentioned what the counter to keg is.
Don’t expect anything from him other than hot air and pointless arguments about the most trivial of things.
As for the counters the only ones I can think of and/or used are prolonged Unstoppable like Zarya’s personal shield talent or Anu’baraks burrow charge Johanna’s “F you” Iron skin, movement speed increases should you manage to avoid the initial hit, teleport abilities (except Fenix), status both on you and him (Chromie’s traps , Medivh’s Layline seal, Zagara’s Maw, Zeratul’s void prison, Maiev’s prison are examples of statuses that work on him), sometimes dash abilities such as Genji’s swift strike and (if you’re fast enough) Kharazims dash.
There may be more that escape my mind but there’s a good deal you can experiment with to see which ones you can pull off. I’m not gonna lie and say any of these are reliable 100% of the time but it’s at least something.
Personally, I’d like it if we could at least slow him whilst in the keg.
yeah genuinely if it’s gonna have 100% uptime then it needs to be slowed, since the first tick of it is 100% guarenteed to hit (you can input buffer a frame-perfect kick-barrel since the kick has no animation backend like Guldan’s drain life or Anub’s Q does). even if it had a duration of 0 its still a stitches hook that can’t miss and that’d still be game-winning with no real counterplay – none that warrants how easy it is to do; there isn’t even a possible case to be made that it’s a skillshot since the kick that lines it up is a long-ranged point & click
or, if its going to last as long as it does and have 100% uptime, make him channel to cast is, so you have a second to walk around him so he pushes you the wrong way on the first tick.
OR; make it not stun but root its targets. if you let me beat him to death while he does it instead of stunlocking me against a wall from 100% health to 0 it’d at least have something