Undead Necromancer, they were always fascinating and influential characters. They were very much seen during the fall of the Lordaeron and later in the Lich King era and had many negative effects on the story.
One of the most famous was a character named Kel’thuzad who curse Arthas with losing his life, and he was brought him to Lich king and give many negative effects, especially on the re-attack of Clamidor and the re-emergence of Lich King.
today I create a good suggest about one of these Necromancer. I have a build about him. He is a Healer than can grant huge amount of heal to his ally and also can deal noticeable damage to enemy (as a healer) and also he can replace ally Hero location for support them well and grant them heal in proper time.
also he can summon an Ziggurat in place of fort and keep and cover his team well.Base1
Title: Kel’Thuzad Necromancer
Zone: Warcraft 3
Race: Undead
Roll: HealerBase2
Health:1859
Health Regeneration:4.21
Basic Attack Damage:86
Attack Speed:1.25
Attack range:5.5
Basic Abilities
Q) Inclusive Coils
Kel’thuzad unleashes Inclusive Coils. Healing all nearby ally Hero, minion summon and camp for 133 and dealing 75% of this amount as damage to all nearby enemy Hero, minions, summon, monsters (8 seconds cool down and 60 mana cost).
W) Cripple
Cast it on target reduce his attack speed by 50% for 3.5seconds and his movement speed by 60% for 2.50 seconds (12 seconds cool down and 80 mana cost).
E) Unholy Frenzy
Active it to grant a nearby ally hero, summon and monster15% attack speed stack up 3 time up 45% every 1.00 seconds. Also while Unholy Frenzy active, health regeneration of target reduce by 60%. Unholy Frenzy persist for 6 second (14 seconds cool down and 45 mana cost).
T) Trait
D1) Life Coil, Death Coil
The amount of healing or damage done is done by Inclusive Coils will be restored. Wile this amount that is effected to [Heroes] are equal to 1000% of current Inclusive Coil healing/damaging amount, then we can use Life Coil/Death Coil that heal/ half damage only one ally/enemy Hero with this restored amount (30 seconds cool down and 60 mana cost for each Life Coil and Death Coil).
D2) Book of Death
Kelthuzad summons three skeleton warriors and 3 skeleton archers, each skeleton warrior has 615 health and dealing 26 damage. Skeleton archers have 406 maximum health and 39 dealing damage. Each Skeleton die heals nearby ally hero, minion, monster for 8% of their maximum health.
(30 seconds cool down and 80 mana cost).R) Heroic abilities
1) Summon Ziggurat
Summon a Ziggurat tower in a Fort or Keep location. Ziggurat has 2500 health (6% per level),each ally Hero can place at Ziggurat tower and he be prevented of any damage and also he is healed for 95 health per second. Kel’thuzad also can control his Ziggurat, while in this phase, dealing 190 damage to chosen enemy and slow it’s attack speed and movement speed by 25% for 2 seconds. Ziggurat persist for 10 seconds (75 seconds cool down and 80 mana cost).
Note: Allies Heroes and also Kel’thuzad can stand off or on in Ziggurat.2) Unholy Aura
Kel’thuzad release unholy area in a width area. Grants nearby ally Hero 15% bonus movement speed and 100% healing received and 100% increase health regeneration for 10 seconds (40 second cool down and 50 mana cost).
Talents
Level1
1) Reduce cool down of Cripple by 4 seconds and refuse it’s mana cost.
2) Active to instantly teleport to a chosen location and remove negative buff and effect of Necromancer (35 seconds cool down).
3) Active to dash forward and instantly unleash an Inclusive Coil to nearby enemy/ally (40 seconds cool down).
Level4
1) Quest: kill enemy minions while Book of Death active.
Reward: after killing 50 minions, the cool down is reduced by 5 seconds and mana cost get half.
Reward: after killing 100 minions, each number of skeleton warriors and skeleton archers are increased by 1.
Passive: while Book of Death active, Kel’thuzad’ s basic attack dealing 50% more damage to enemies.2) Book of Death also summon a frost skeleton mage with 436 health and 50 damage, his basic attack slow enemy movement speed by 20% for 2 second.
Passive: while Book of Death active, Kel’thuzad gain 100% extra mana regeneration for it’s drutaion.3) Skeleton warriors gain 25 armor reduce damage taken by 25% and Skeleton archers grain 20% bonus attack speed.
Passive: Gain 10 armor and 10 spell power).Level7
1) Increase the amount of healing/damaging done by Inclusive Coil to 75% but it only can being casted on ally/enemy heroes.
Passive: increase range of Inclusive Coil by 50%.2) Increase damage done of Inclusive Coil by 50% but reduce healing done done by 25%.
3) Increase healing of Inclusive Coils by 20% but damage is reduced by 30%.
Level13
1) for each ally/enemy hero effected by Inclusive Coil Necromance gain 1 spell power for 10 seconds stack up to 30 spell power. Stack will yield of re-casting ability.
2) Unholy Frenzy no longer stack up to 45% increasing attack speed. It instantly grants an ally Hero 45% attack speed for 6 seconds but reduction regeneration health is increased from 60% to 75%.
3) Basic attack of self or ally Hero while Unholy Frenzy is active, increase duration by 0.25 seconds.
Passive: health regeneration reduction of Unholy frenzy is reduced to 40%.Level16
1) While Unholy Frenzy is active on allies hero Kel’thuzad’s trait ability recharge 100% faster.
2) For each ally/enemy Heroes effected by Inclusive Coil, cool down is reduce by 0.70 seconds up to 7 seconds.
3) Cripple also reduce enemy hero’s healing received by 50% for 4 seconds.
Level20
1) Increase Healing amount of Ziggurat to ally Heroes with 3% of their maximum health also increase this duration from 10 seconds to 15 seconds. Each time skeleton warriors, archers, mages attack an enemy hero, reduce cool down Ziggurat reduced by 0.5 seconds.
2) Reduce cool down of Unholy aura by 40 seconds, also movement speed bonuses of Unholy aura is increased from 15% to 25%. Unholy Aura now ally heroes grants talent unholy frenzy.
3) Unholy Frenzy now grant an additional charge but duration is reduced by 2 seconds.
4) Active it to instantly use an Death/life Coil with 100% of amount to heroes (40 seconds cool down).
5) Active it to become a ghost for 15 seconds Become Invaluable and gain 25% bonus movement speed and can cross the train, but can not dealing any damage to enemy.
Passive: Unholy Frenzy is failed in while Kel’thuzad is ghost.