Good Evening!
I created this Thread to post my ideas about heroes that I would like to see in
Heroes of the Storm.
I will write try to write down everything important about the heroes so you can imagine how it would work and what’s his playstyle.
I won’t go into balancing/small details like how much health he gains per level because it doesn’t change his playstyle nor it’s goals.
Whenever I post another hero idea,I’ll post it below this thread as a reply and putting the location of this hero to the title for quick acces to it.
If you have any questions or want to know about details that weren’t said,I’ll gladly answer it whenever I have time for it.
I appreciate everyone who took his time to read my ideas^^
Blood Queen Lana’thel
Role: Support
Difficulty: Hard
For this hero,I’ll write the amount how much the ability heals/damage the target by default which means when she is level 1 without any type of buff.
First ability
Vampiric Touch [Q] :
Moderate range, Heals the target by 150 and gains 20% life steal for 2.5 seconds. While life steal is active on the target,he will
heal himself 20% of the damage it deals with basic attacks and basic abilities (ultimate doesn’t count).
6 second cooldown.
- It’s your core healing ability that heals a moderate amount and also grant your allies to heal themselves.
Second ability
Bite [W] :
Using it on a friendly hero will heal them for 120 while using it against an enemy hero will deal 120 damage and gain a bite stack.
Each stack will increases your next bite’s healing by 120 up til 3 stacks
.The stacks will be consumed if you use it on a friendly target.
8 second cooldown and can’t be used on yourself.
- Bite is your burst heal if you can stack up and also a great way to deal damage. You can always use it as a quick heal if you just need that tiny extra health to save someone.
Third ability
Seduce [E]:
Make an enemy hero a friendly one for 0.75 seconds.
16 second cooldown.
For a longer explanation and to get the idea:
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When you change an enemy,he will count as an ally to you and for your rest of your team while the enemy team will see him as an enemy.
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Every ticking or delayed damage (Like Lunara’s poison,Kael’thalas living bomb or even pyroblast) will be neglected due to that it can’t damage friendly targets.
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enemy heroes able to hurt him so if you use it on a target whos for an example,standing in Kael’thalas Flamestrike will hurt him.
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It can also applied to your teammates if you time it poorly,you can save your enemy from a pyroblast if you seduce him right at the impact.
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The seduced hero also can hurt his own teammates.
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Really strong in the right hands but due to it’s shor duration,you will have to keep an eye on it.
Trait
Hunger [D]:
Your hero doesn’t have health regenation instead you will lose 1% health every second.
For each 5% missing health,you will gain 1.5% movement speed and 10% mana regenation.
Your abilities and basic attack will heal you for 100% damage it deals.
- Trait makes your hero to stay active,to always try to fight even if it’s only minions/mercenaries. You will gain tons of upside but it can be a big downside against certain heroes or even strategies.
Level 1 talents:
- After touch[Q]:
Your Vampiric Touch[Q] will last for 3.5 seconds.
- I need more[W] [Quest,Repetable]:
If you heal a an ally with bite[W] while having full stack,increases your stack capacity by 1. If you die,you will lose a stack from your quest(you can’t lose stacks at 3).
[Reward 1]:
If your stack capacity reaches 5 ,your Bite[W]'s cooldown is reduced by 2 seconds. If you die,you will lose 2 stacks instead of 1 (You will lose the reward and the penalty if you fall below 5 ).
[Reward 2]:
If your stack capacity reaches 8 , your Bite[W] will deal 30% more damage and add 30% more heal for each stack.If you die,you will lose 3 stacks.
[Reward 3]:
If your stack capacity reaches 11 , your Bite[W] will grant you 2 stack instead of one when you are using it on an enemy hero. If you die,you will go back to 3 capacity and lose all of your rewards.
- This talent will make your hero extremely strong if you play carefully,each reward makes you stronger but also makes you pay more for your mistakes.
Sometimes it’s even better to stop at a certain point if you feel insecured and don’t want to lose all your progress. A really risky talent but in good hand can be devastating.
- Serve your queen[E]:
Your Seduced[E] target will heal you for 100% of his damage dealt and damage taken.
- Great healing on yourself if you can manage to time your Seduce[E] well.
level 4 talents:
- On a diet[D]:
Activating your trait will make your heal every second instead of taking damage from it for 5 seconds. 15 second cooldown.
- Little survivability with some synergies on future talents.
- You look delicious[D]:
Activating your trait will allow you to Target an enemy hero(moderate range) and put a vampire’s mark on it for 7 seconds.While he is holding the mark,your trait will heal you for 150% damage instead of 100%. 20 second cooldown.
- If you are able to focus on a hero with little interference,it could be a great way to heal yourself back up.
- No one stops our hunger[D]:
Activating your trait will allow you to target a friendly hero and make him unstoppable for 1.5 seconds. Using it will cost you 20% of your health.
If you remove or prevent a stun or silence effect,you will heal for 40%(only occur once). 45 second cooldown.
- An unstoppable effect with a little backdraw on use but with a good timing,you will be rewarded greatly.
- Share the pain[D]:
Activating your trait will allow you to target a friendly hero and restore 20% of his max health back but he will start losisng 2% of his max health every second for 10 seconds.Casting it will cost you 10% of your health but you will regenate 1% health every second for 10 seconds. 10 second cooldown.
- Great way to save a teammate in a dire situation.
Level 7 talents:
- Thick bloody skin[D]:
Passive: Gain 20 armor but you will lose extra 1% health every second(armor won’t reduce the damage you receive from your trait).
- It’s a good survivability if you are able to heal yourself more frequently.
- Forced bite[W]:
Increases the range of your bite against enemy heroes(To a moderate level) but you will leap towards him(you won’t leap if you use it on a friendly hero).
- Good way to use your Bite[W] on your enemies more frequently.
- Eat my dear[Q]:
If an ally heals himself 15% health back with Vampiric Touch[Q], increases the lifesteal effect of your Vampiric Touch[Q] by 5% for 15 seconds.Stacks up to 2.
- If you are certain that your team does enough damage during team fights,then it’s a great choice to make it even better.
- Don’t move[E]:
Your Seduce[E] will be a straight line skillshot with a fast projectile speed and reduce it’s cooldown by 7 seconds.
- If you are great at hitting the target with skillshots,the cooldown reduction will help you control the fight more.
Level 10 talents:
- Catching the prey[R1]:
Target an enemy hero, after channeling it for 0.5 seconds,transform into a bat which makes you immune to everything(similar to Medivh’s bird form) and gain 50% movement speed for 2 seconds.
During the time you are in bat form,you will rush foward your selected target. If you reach before you turn back,you will attach to him,stun him for 1.5 seconds and use untalented bite[W] every 0.5 seconds(total 3).
If you don’t manage to reach your target,transform back to your original form where the bat form expired.60 second cooldown.
- It’s a great way to obtain 3 stack for your Bite[W] and also heal yourself up while being immune to damage.
- Stunning the target will make him vulnerable for your team to kill it.
- Missing your target can be a problem if he manage to run back to his team.
- 3 princes[R2]:
Picking this talent will give you three extra skills. Prince Valanar[1],Prince Keleseth[2],Prince Taldaram[3]. Using one of them will make it “activated” but only one at a time can be selected. Using your 3 princes[R2] will summon the selected prince for 15 seconds.If you press your 3 Princes[R2] while one of your prince is up will make him use his ability(Once per summon).
Each Prince have a different use:
- Prince Valanar: Melee,moderate damage with moderate health with the ability called Kinetic Bomb: Make a big area to a targeted location(as large as of d.va’s self destruct) and another circle but way smaller version in the middle of it.
After 2 seconds,the big circle will explode dealing moderate damage and healing to heroes who were in it but if an enemy hero stood in
the smaller circle,it will do nothing instead.- Prince Keleseth: Ranged,high health and low damage with the ability called Shadow Lance: Shoot forward a slow projectile that will deal 30% max health damage or heal to the first target it impacts.
- Prince Taldaram: Ranged,low health,high damage with an ability called Conjure Flame: Send out flaming ball with average speed that will heal the closest hero for a low amount every 0.25 seconds. Lasts for 2.5 seconds.
- Every prince has it’s use unique place to shine for example Shadow Lance in a narrow place. Using the right prince at the right time and place can be extremely useful.
Level 13 talents:
- Another one[Q]:
When an enemy hero dies,your Vampiric touch[Q] remaining cooldown will reset and your next one’s cooldown will be set to 0.5 seconds.
- If your team manage to focus and kill a target fast,it can provide a massive boost on your healing.
- Dry fangs[W/D]:
Reduce the cooldown on your bite by 3 seconds but you will take extra 1% damage per second from your trait.
- Amazing for a bite build but makes you to use it frequently to keep yourself alive.
- What a dear[E]:
When you use your Seduce[E] ,the targeted hero will immediatly cast his own untalented first ability(Q) towards the closest enemy hero(if it’s in range).(Note that the hero won’t lose any mana or gets any cooldown on that ability).
- Too make it clear,for example using Seduce[E] on a Valla,she will automaticly fires a Hungering arrow toward the enemy hero, while using it on a Kharazim will make him dash to him.
Level 16 talents_
- Share my hunger[Q/D]:
When the Vampiric touch[Q] expires,it will bounce to the closest friendly hero(Bounced Vampiric Touch[Q] can’t bounce) but you will take additional 0.5% damage per second from the Hunger[D].
- Masochist Bite(D):
When you fall below 40% health,consume all of your bite stack and heal that amount back.
- Stuffed belly[D]:
When an enemy hero dies,your trait will stop draining your life for 15 seconds.
Level 20 talents:
- Share the reward[R1]:
When you transform back from a succesful Catching the Prey[R1] ,your next Bite[W] will heal everyone in range.
- Blood Queen Lana’thel is lacking her aoe healing but with this talent can turn the tides easily.
- Safety first[R1]:
Your movement speed increased by 10% while you are in your bat form.If you don’t reach your target,you will be teleported back to the location you started.
- Personal Council[R2]:
All 3 of the Prince will follow you as a weaker form(60% less health and damage).Each of them will have a 45 seconds respawn time.
using your 3 prince[R2] will empower the selected prince to his original strength and revive him back if he is dead.
- Can’t stop the hunger[D]:
Increases your basic attack damage by 100% but you will take 1% extra damage from your Hunger[D].
- Bonding touch[Extra ability]:
Every friendly hero gain an untalented Vampiric touch effect(they won’t get the basic heal from it). Unlimited range,40 seconds cooldown.
- Blood Queen Lana’thel is a support that all about keeping herself healthy to save others.
The more she sacrifices from her health,the stronger she can be but don’t overdoit or you might die by a surprise amount of burst.
Pros
- She can activate certain heroes to dive in
- While she is support,she is still a strong melee fighter and can protect herself fairly well.
- Neutralizing huge damage with a perfectly timed Seduce[E]
- Bite[W] can be used as an amazing saving tool.
- She can easily engage or escape from situtations due to her massive movement speed at lower health.
Cons
- Without a target,she can’t support her team
- She becomes more and more useless if the enemy manages to stall
- Crowd control effect like stun are deadly to her.
- Easy to pick her out due to that she needs to be in the frontline.
As I said,it’s probably not perfectly balance,you might want to nerf/buff certain talent but I hope you still got her playstyle.
Thanks for your time ^^
Edit: Made every hero easier to understand and fixed some typos.