Statistic | Value(Level ‘0’) |
---|---|
Health | 1450(+4%/level) |
Health Regeneration | 3.021/s(+4%/level) |
Attack Damage | 65(+4%/level) |
Attack Speed | 1.25 |
Attack Range | 5.5 |
Mana Maximum | 490(+10/level) |
Mana Regeneration | 3/s(+0.04875/level) |
D Chain of Ascension
Ji’nara gains unique effects based on her Takedowns proportional to both Allied and Enemy Heroes.
Ally
Ji’nara has more takedowns: 5% increased movement speed while dismounted.
Ji’nara has less takedowns: 5% increased ability ranges(Shown in parenthesis under ability ranges).Enemy
Ji’nara has more takedowns: 5% increased damage.
Ji’nara has less takedowns: 5 Armor.If Ji’nara and the hero in question are tied in Takedowns, it then compares their Kills instead; If Kills are also tied, Ji’nara is considered to have less takedowns. All effects of Chain of Ascension stack with each other.
Q Psionic Orb
Ji’nara unleashes a slow moving Psionic Orb in the targeted direction. Enemies nearby the Psionic Orb take 30(+4%/level) damage per second(Applied as 15 damage every 0.5 seconds). Psionic Orb’s damage is increased by 100% against targets under the effects of CC.
Cast Range - 6.0(6.3/6.6/6.9/7.2).
Orb Speed - 1.2 units/s
Damage Radius - 2.5.
Cooldown - 6 seconds.
Cost - 65 Mana.
W Overwhelm
Ji’nara gathers overwhelming energy at the target location over 0.75 seconds. After that delay, the energy erupts, dealing 280(+4%/level) damage and silencing enemies hit for 1.25 seconds.
Cast Range - 4.5(4.725/4.95/5.175/5.4).
Radius - 1.75.
Cooldown - 10 seconds.
Cost - 80 Mana.
E Sacrifice
Ji’nara drains a target allied minion, dealing 1 damage to it and gaining 3 mana, repeating until Ji’nara is at full mana or until the minion is at 1 health. While an enemy is under the effects of a Stun, Root, Silence, or Sleep, Ji’nara may instead cast Sacrifice on them; It follows the above damage/restoration, but is allowed to kill enemy targets. Sacrifice’s full damage and restoration resolves instantly and as one instance.
Cast Range - 5.5(5.775/6.05/6.325/6.6).
Cooldown - 6 seconds, reduced to 3 when used against non-Heroic targets.
Cost - None.
R1 Mind Blast
Ji’nara focuses energy around the target enemy hero over 1.5 seconds, able to move with 40% reduced speed while channeling. After channeling, Ji’nara quickly focuses the gathered energy into the target’s mind; The target takes 450(+4%/level) damage instantly, and if they are suffering any Crowd Control effects, Ji’nara’s blast extends the duration of those effects by 1.5 seconds and deals an additional 250(+4%/level) damage to them. Mind Blast does not break Sleep. While Ji’nara is channeling Mind Blast, the target is noticeably marked for all players.
Cast Range - 5.0(5.25/5.5/5.75/6.0).
Tether Range - 7.0(7.35/7.7/8.05/8.4).
Cooldown - 90 seconds.
Cost - 100 Mana.
R2 Destruction Wave
Ji’nara gathers a wave of psionic energy behind herself over 0.75 seconds before unleashing it in the targeted direction. Enemies hit by the wave take 350(+4%/level) damage and are knocked back 5 units in the direction of the wave over 1 second, slowing them by 40%, decaying over 4 seconds when they land. The knockback of Destruction Wave cannot push enemies over terrain or structures. Regardless of the range of Destruction Wave, it hits Ji’nara’s casting position at halfway through the ability, and moves over 2.5 seconds.
Range - 10(10.5/11/11.5/12).
Width - 4.5.
Cooldown - 75 seconds.
Cost - 100 Mana.
Talent Tree
Tier 1|Level 1Command the Chain - If Ji’nara participated in a hero takedown, that takedown’s kill credit is granted to Ji’nara regardless of who landed the killing blow. Ji’nara’s baseline benefits from being ahead in the Chain of Ascension are increased by 1(%), but her baseline benefits from being behind are reduced by 1(%).
Tempered Ambition - If Ji’nara and at least one other hero participated in a hero takedown, that takedown’s kill credit is not granted to Ji’nara, regardless of who landed the killing blow. For each hero ahead of Ji’nara in the Chain of Ascension, she gains 5% increased cooldown recharge rate, plus an additional 5% if all other heroes are ahead of her on the Chain of Ascension. Chain of Ascension now functions in reverse, starting Ji’nara as above all other heroes, considering ties as Ji’nara being ahead and prioritizing kills over takedowns for placement.
(!)Path to Ascension - Quest: Generate Mana through Sacrifice. Mana generated off of Enemy Heroes counts as double for Path to Ascension.
Reward: Every 1000 Mana generated through Sacrifice grants Ji’nara 2.5% increased Spell Power.
Reward: After generating 6000 Mana through Sacrifice, Ji’nara’s active cooldowns besides Sacrifice are reduced by 1 second for every 100 Mana generated by Sacrifice.
Reward: After generating 12000 Mana through Sacrifice, Sacrifice now grants 2.5 Mana per 1 damage against enemy targets, and 5 Mana per 1 damage against allied targets.
Tier 2|Level 4
Locus of Pain - Ji’nara may fire basic attacks from the location of her Psionic Orb.
Staggering Force - Enemies silenced by Overwhelm have their movement commands canceled every 0.33 seconds while the silence remains.
Cull the Weak - When cast on enemies, Sacrifice deals an additional 50% damage per different Crowd Control effect on the target.
Tier 3|Level 7
Adaptive Display - Ji’nara’s basic abilities gain minor effects based on her position in the Chain of Ascension relative to her allies.
Psionic Orb moves 4.15% slower while ahead(Up to ~16.6%, or 1/6th, or 1.0 units/s), and has 5% increased damage radius while behind(Up to 3.0 radius).
Overwhelm triggers 0.075 seconds faster while ahead(Up to 0.3 seconds), and silences for 5% longer while behind(Up to 1.5 seconds).
Sacrifice generates 0.125 less Mana per point of damage on enemies while ahead(Down to 2.5 Mana), and generates 0.25 Mana more per point of damage on allies while behind(Up to 4 Mana).
Anchored Power - Reactivating Psionic Orb while it’s in flight will halt its movement, reducing its radius by 20% and increasing its damage by 50% for the rest of its duration.
Unobjectionable Offense - Sacrifice may be cast on Silenced targets up to 50% further away. Overwhelm’s cast range is increased by 20%.
Siphoned Strength - Sacrifice slows its target by 30% for 2 seconds. If Sacrifice was cast on a hero, Ji’nara additionally gains 15% increased movement speed for the same duration, stacking with any speed from Chain of Ascension.
Tier 4|Level 10
See [R1]/[R2] above.
Tier 5|Level 13
Rampant Orb - For each second an enemy stays within range of Psionic Orb, it strikes them an additional time each second, resetting if they spend 1 second outside Psionic Orb’s range.
Show of Force - Casting Overwhelm on an active Psionic Orb causes Overwhelm to strike an additional time instantly, dealing full damage and effects across the Psionic Orb’s radius and consuming the Psionic Orb. (Overwhelm continues its normal effects afterwards.)
Transfer of Power - Casting Sacrifice on an enemy target now causes Ji’nara’s basic attacks within the next 3 seconds to deal 1 additional damage for each 1 damage Sacrifice did.
Expose Weakness - Casting Sacrifice on an enemy hero causes Ji’nara to deal 20% increased damage to them for each unique type of Crowd Control present on them at the moment of casting Sacrifice, lasting for 3 seconds.
Tier 6|Level 16
Bursting Sphere - Psionic Orb now deals damage an additional 3 times each second, reduced by 1 for each Heroic enemy beyond the first within its range. Every 3 non-heroic enemies within range counts as 1 heroic enemy.
Taskmaster’s Orb - Each time an enemy is damaged by Psionic Orb, they are moved 0.25 units towards its current position.
Overbearing Power - Damaging an enemy with Overwhelm when they are already afflicted by Silence causes Overwhelm to apply Fear for its duration instead, causing the enemy to run from Ji’nara.
Forced Supplicancy - Ji’nara’s cooldowns recharge 0.75% faster for every 1 damage dealt by Sacrifice to enemy targets, lasting for 3 seconds.
Tier 7|Level 20
Share the Burden - When Mind Blast detonates on an Enemy Hero afflicted by Crowd Control, it now extends the duration of the crowd control by 150% of its original amount and deals 500(+4%/level) bonus damage, but spreads the Crowd Control and damage between the target and all Enemy Heroes within range 3 of them.
Wave of Power - Destruction Wave knocks enemies back 5 more units over an additional 0.5 seconds, and additionally, enemies hit into a structure or terrain by Destruction Wave take an additional 250(+4.5%/level) damage and are stunned for 0.5 seconds.
Ambitions Realized - Ji’nara’s baseline benefits from the Chain of Ascension are increased by 1.25(%) for each hero beyond the first on that side of the Chain. Upon selecting Ambitions Realized, Ji’nara may no longer alter her position on the Chain of Ascension.
Orb of Cruelty - Whenever Psionic Orb deals damage to an enemy hero under the effects of Crowd Control, it extends the duration of that Crowd Control by 0.10 seconds.
Skins
Base Skin(-Insert accurate store description here-)
Base(Black with Red accents); ‘Banished’(Dark Grey/Black with dark pale-ish Green accents); ‘Xava’kai’(Dark, tarnished Gold with Blue/Purple accents)
Alternate Skin No. 1This would be a skin description if I had any ideas for any.
Tint Name(Tint Description)
Changelog
08/01/2020 Upload Date.