Lady Nightswood is an obscure but interesting Banshee that was enslaved by the Lich King. When freed by the Knights of the Ebon Blade in Icecrown, she swore herself to vengeance, and joined them. She was later instrumental in killing various high-ranking officials in the army of the dead, and masqueraded herself as The Bone WItch, a Vrykul mystic.
In HotS, Nightswood is an opportunistic scavenger, who can possess enemies in order to copy their abilities and stats as an external body. She is extremely fragile, but can provide valuable benefits for her allied team as she looks for a host to inhabit.
Universe: Warcraft
Role: Support
Important Stats
Health: 1180 (+4% per level)
Summon Mount
Z (Mount) ā 4 sec Cooldown
Increases your movement speed by 30% while mounted.
Explanation: There is no need for a special mount.
Possession
Trait (30 sec Cooldown)
Nightswood channels on a non-heroic non-boss enemy within 4 units that is below 20% health for 1 second, and then instantly executes them, transferring herself into their body and taking control of it (restoring them to full health). While controlling the enemy, she has access to all of their abilities (instead of hers), her host takes 25% increased damage from all sources, and she herself cannot be damaged while she is controlling that enemy. When her host dies, she is ejected forcibly. Nightswood can reactivate this again to exit her host.
Explanation: Possession is the main draw of Nightswood, giving her incredible survivability and some additional utility. Without it, she has some solid disruption and protection, but she is vulnerable and volatile. Nightswood must be near the combat so she can steal powerful hosts to contribute to a fight.
Unliving Curse
Q (8 sec Cooldown)
Nightswood unleashes a blast of unholy energy to a target location within 7 units which lands after .75 seconds, dealing 220 (+4% per level) damage to all enemies in the 1.5 unit radius area. Enemies hit are also cursed for 4 seconds, causing their next two basic attacks to miss their target. This can be used while Possessing a target as a secondary ability.
Explanation: Unliving Curse gives Nightswood a small amount of damage and an ability to mitigate some damage from enemy basic attack focused hero. This offers a new way to mitigate basic attack damage, focusing more on slower attack characters rather than characters with fast attack speed.
Wail
W (10 sec Cooldown)
Nightswood channels on an enemy Hero within 4 range, dealing 40 (+4% per level) damage every .5 seconds and silencing them. Nightswood can channel this for up to 3 seconds, and is broken if they move more than 6.5 units away.
Explanation: Wail is a risky but powerful single target silence on a single enemy. This has multiple layers how it can be cancelled, and her low health makes the ability extra risky.
Protect Fate
E (8 sec Cooldown)
Nightswood seals an allied Hero within a anti-magic shell, granting them a 450 (+4% per level) health shield for 3 seconds, but only blocking spell damage.
Explanation: Protect Fate gives Nightswood a special shield that adds to her identity of a supportive side character, looking for a host to inhabit.
Shadowy Reconstruction
Heroic #1 (45 sec Cooldown)
Nightswood channels for 4 seconds before reconstructing the form of her last possessed enemy, creating another copy of it with full health. This cannot be used to reconstruct enemy Heroes.
Explanation: Shadowy Reconstruction allows Nightswood to commit to her ability to Possess and reuse her hosts as she sees fit. This can be incredibly powerful when she gets a powerful host.
Ritual of Night
Heroic #2 (90 sec Cooldown)
Nightswood creates a binding ritual around her as she channels for up to 5 seconds. Every second, another 1.5 unit ring is created around the channel area, with alternating 4 circles within the rings. All enemies inside the area are pacified (cannot deal damage), and enemies in the circles are slowed by 35%. When the channel ends, all enemies in the rings are dealt 60 (+4% per level) damage per additional ring outside of the ring the enemy was standing on. Enemies in a circle when the ring explodes are dealt double damage and are rooted for 2 seconds. Nightswood can activate the ability again to activate early.
Explanation: Ritual of Night is a more direct, largely powerful channeled ability that can disrupt and kill the enemy team if she can be protected. While complicated in text, the ability would be very clear with a visual indicator.
Tier 1
ā¢ Weak-willed Cretins: Possess can now be used on minions and mercenaries below 50% health. When possessing a non-catapult minion, the cooldown is reduced by 80%.
ā¢ Dark Union: Any host Nightswood Possesses no longer takes additional damage, and instead gains 10 Armor, but if her host is destroyed, she loses 40% of her maximum health.
ā¢ Spellward Jewels: When Nightswood uses Possess on an enemy, she instantly casts Protect Fate on her new host, which lasts until destroyed.
Tier 2
ā¢ Dark Strength: Any enemy Possessed deals 25% increased damage, and when Nightswood is ejected, she gains 15% increased movement speed for 3 seconds.
ā¢ Burden of Destruction: When an enemy misses with a basic attack caused by Unliving Curse, they take 100% of the damage that basic attack would have dealt.
ā¢ Fate of Baneful Intent: Protect Fate grants the target 5% increased damage dealt for 20 seconds. This cannot stack. If Nightswood has more than two Protect Fate talents unlocked, Protect Fate applies two currently not applied Fate buffs (chosen at random).
Tier 3
ā¢ Enduring Curse: Unliving Curse now applies to the enemyās next three basic attacks, and when they basic attack, they are blinded for .5 seconds, not consuming additional stacks while blinded.
ā¢ Resounding Shriek: All enemies in a 3 unit radius around the target of Wail have 50% reduced spell damage.
ā¢ Fate of Nigh Invincibility: Protect Fate grants the target 10 Physical Armor for 20 seconds. This cannot stack. If Nightswood has more than two Protect Fate talents unlocked, Protect Fate applies two currently not applied Fate buffs (chosen at random).
Tier 4
ā¢ Shadowy Reconstruction: Nightswood channels for 4 seconds before reconstructing the form of her last possessed enemy, creating another copy of it with full health. This cannot be used to reconstruct enemy Heroes.
ā¢ Ritual of Night: (Passive) Nightswood creates a binding ritual around her as she channels for up to 5 seconds. Every second, another 1.5 unit ring is created around the channel area, with alternating 4 circles within the rings. All enemies inside the area are pacified (cannot deal damage), and enemies in the circles are slowed by 35%. When the channel ends, all enemies in the rings are dealt 60 (+4% per level) damage per additional ring outside of the ring the enemy was standing on. Enemies in a circle when the ring explodes are dealt double damage and are rooted for 2 seconds.Nightswood can activate the ability again to activate early.
Tier 5
ā¢ Echoes of the Lost: Unliving Curseās radius is increased by 25%, and creates a spectre at the impact point which recasts the ability again in the same direction, the same distance.
ā¢ Whistling Winds: Wail can now be used while Possessing a host (using a secondary ability), and the leash range is increased from 6.5 units to 7.5 units.
ā¢ Fate of Fleet Feet: Protect Fate grants the target 15% increased movement speed for 20 seconds. This cannot stack. If Nightswood has more than two Protect Fate talents unlocked, Protect Fate applies two currently not applied Fate buffs (chosen at random).
Tier 6
ā¢ Song of Quelāthalas: Every .5 seconds Nightswood channels Wail, all allied Heroes within 5 units (including Nightswood) heal for 30 (+4% per level) health.
ā¢ Spectral Leech: Every .25 seconds an enemy is afflicted by Unliving Curse, they take 15 (+4% per level) damage, healing Nightswood for the amount dealt.
ā¢ Fate of Primal Vigor: Protect Fate causes the target to restore 5% of their maximum health and mana whenever they use an ability (with an internal 4 second cooldown) for 20 seconds. This cannot stack. If Nightswood has more than two Protect Fate talents unlocked, Protect Fate applies two currently not applied Fate buffs (chosen at random).
Tier 7
ā¢ Shadows of Death: Shadowy Reconstruction can be used to create one of the last three last hosts, chosen with your abilities. In addition, Shadowy Reconstruction as a 30 second reduced cooldown and its channel time is reduced by 1.5 seconds.
ā¢ Nightcaller: Nightswood is stealthed while channeling Ritual of Night, and gains 25 Armor. When the Ritual ends, she gains Protected and Unstoppable for 1 second.
ā¢ Heroic Spirit: Nightswood can now use Possession on an enemy Hero, but the execute threshold is lowered to 10% against them. Nightswood does not benefit from their talent choices.
ā¢ Ebon Fortitude: Nightswoodās maximum health is increased by 25%, and her basic abilities besides Possession have their cooldown reduced by 15%. Enemies Nightswood possesses have 25% reduced maximum health.