Okay, I tried it in Try Mode. Reasons why this was a bad idea:
- Own buildings don’t take damage from minions
- Unknown if minions scale at all - didn’t feel like it
- I wasted 40 mins of my time
However, I noticed a massive swing in snowballing. Even the first minion wave survived with 2 minions on one side. Those were slaughtered by the enemy respawn before reaching the towers. However, this meant that the fight happened closer to one team’s side which meant that reinforcements arrived and slaughtered harder; all of the sudden it was a 7v11.
In the end, our wave was at the enemy keep and probably would have destroyed it eventually, but I didn’t have the patience…
They scale terribly but buildings dont scale at all (except ToD), so there is that.
Yeah i go to the Gym ever so often.
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I used to be fit like you, then I took a wife in the knee
Why’d you waifu a goblin?
Its rather about baiting your future wife with cooking skills taken from the internet. You are hardstuck in the kitchen… Damn I used to be fit 
(on the plus side she is the one changing the diapers now every hour lmao)
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I’ve tried out of boredom. One side of minions eventually does gain the upper hand. They will slowly push down the lane all the way to the core with catapults.
I have no idea how a minion wave beats another wave, they just do.
My guess is one archer gets an extra hit by killing an enemy minion just before he dies himself at 1 health and it snowballs from there.
There is a quick way to try it in the Sandbox mode where you can speed up the game by 3x (under Custom games).
Interesting experiments done by all. Interesting to notice that there is a fair bit of RNG involved where previously I had thought and expected very static and predictable damage patterns from both sides. I wonder what determines that one side should push another, and why this should happen?
probably has to do with pathing, and it not always being the same.
I don’t know the finest details, but while it is always recorded “perfectly” there is room for minions to push each other in different directions and small differences there can snowball to large ones.
actually, what happened is more embarrassing… my ethernet cable is missing the part that holds it in place, and it looks like it slipped out about 40-50 minutes after I left. 
Well, i think that’s what happened, because it looks to have connected/disconnected me a few times, so probably was slipping out or something weird, anyhow, in the 90 minutes total I got, given both cores were damage heavily, I imagine another 30-60 minutes and one side would have won.
I want to say about 40-50 minutes in, Blue got it’s core damage in, and about 70-80 minutes in, Red got it’s core damage. But it is clear whichever side got all 6 towers next would be the winner. And it is also very clear that it is possible for minions to get all 6 towers from having none.
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You are an absolute madman.
Thanks for testing.
I meant in try mode specifically.