Deathwing feedback - some bugs

Hello, played 84 games with DW until lvl15, listing some bugs I found.

- Incinerate (W in Destroyer form) cooldown is sometimes slightly reduced without having Fire and Fury (lvl13).
This happens as early as lvl4.
Wasn’t able to reproduce this bug consistently, but happens often.

- LvL 16 Elementium Plating can be activated while flying (flying should remove the buff if active).
This puts the ability on cooldown without having any effect.

- LvL 16 Gaze onto Destruction lasts 4 seconds instead of 5.

- LvL 20 Destroyer’s Rampage doesn’t apply bonus damage to Cataclysm.
Might be some weird interaction with Dragon’s Ire (lvl4).

- Mastery ring (lvl15) and Taunt Mastery Animation don’t work on Deathwing.
Neither of the two is being shown at any time.
I tried looking for a Mastery Ring toggle in the game options, doesn’t seem to be there.
Regardless, the Taunt mastery animation is never shown.

- Bots vs Deathwing

  • Heath Wave (lvl4) damage aura in Destroyer form makes bots tilt and unable to perform almost any action.
  • Lava Burst in Worldbreaker form makes walk back and forth near the edge of the pool, effectively making them useless.
  • Molten Flames makes them walk back and forth inside the flame, effectively killing them the majority of the time.

- Haunted Mines (removed, custom games only)

Deathwing can’t fly from inside the mines to outside and vice versa.
To change floor, he has to go through the door.
Since he always requires vision to land, flying inside the mines and having no teammates to give vision causes Deathwing to be permanently stuck flying unti a teammate gives him vision of the mines again.

I know the map was removed, but I still wanted to add this issue in case Haunted Mines make a comeback in the future.