This is my first CDC entry, so bear with me.
Franchise: Diablo
First Apperance: Diablo 2
Class: Melee Bruiser
Rakanishu is a notorious Carver warrior that guarded the Carin Stones near the Rogue Monastery. Many a would be hero was felled by his blade and Fallen warriors can still be heard chanting his name as they throw themselves into battle.
In the Nexus Rakanishu is a slippery bruiser designed to draw aggro to maximize the area damage of his Lightning Enhanced ability and then slip away when the situation becomes too threatening.
Trait: Extra Fast: Rakanishu has a default walking speed 10% faster than other heroes.
Q: Chilling Strike: Enhances Rakanishus next basic attack, dealing extra damage and slowing the unit hit.
W: Flee!: If Rakanishu has been damaged by an enemy hero within the last 3 seconds he can activate this ability to gain 50% move-speed and run uncontrollably in the opposite direction of his current trajectory for 1 second. Rakanishu gains 50 armor during this duration.
E: Lightning Enchanted: Passive: Whenever Rakanishu is damaged by an enemy hero he emits 6 charged bolts that deal minor, but not negligible, damage to the first enemy they hit. (passive will have a very small cd to prevent super high attack speed heroes from filling the whole screen with blots) Active: on manual activation emit 12 charged bolts
R1: Carver Encampment: Places a Carver encampment at the target location, summoning 5 Carver warriors to the location. The Carver Warriors last up to 20 seconds, will prioritize enemy heroes and will cast Flee! when a nearby carver is killed.
R2: Carin Stone: Places a Carin stone at the target location for 10 seconds. Recasting this ability (CD 2 seconds, 3 charges) will fire a bolt of lightning from the Carin Stone that pierces all units and deals damage.
Talent Tree
Level 1
Hellspark (E, Quest): Damage enemy heroes with charged bolts to gain Hellspark stacks, up too 100. Lightning Enchanted gains .20 damage per stack, and upon completion spawns an additional Charged bolt when hit.
Prolonged Flight (W): Increase the duration of Flee! by 33%
Spectral Hit (Q): Chilling strike deals 100% increased damage and refunds mana when damaging non heroes.
Level 4:
Stone Skin (Activate): Gain 15 Armor for 4 seconds, but lose the effects of Extra Fast for the duration
Demonic Endurance (W): Flee! Regenerates 25% of Rakanishus missing health per second while active.
Leeching Strikes (Q): Chilling strikes returns 50% of the damage dealt as life to Rakanishu.
Level 7
Combat Instinct (passive): Rakanishu gains 5% increased attack speed every second he is in combat with enemy heroes, up to an additional 25%, this bonus wears off after 2 seconds without interacting with enemy heroes.
Lightning Rod (E): Hitting an enemy with Charged Bolt marks them with Conductivity for 2 seconds, hitting them with an additional charged bolt will consume the mark and deal bonus magic damage.
Sustained Charge (E): Lightning Enchanteds active gains a second charge but its cooldown is increased by 2 seconds.
Wide Swing (Q): Chilling strikes deals 50% damage in an area around the target, the slow and talents still apply, at half effectiveness.
Level 13
Desperation (W): Flee! now grants unstoppable for it’s duration.
Cold Enchanted (E) Charged bolts now slow enemies hit by 10%, decaying over 1 second.
Leeching Static (E) Hitting an enemy with a charged bolt restores a small amount of health to Rakanishu
Charged Blade (Autos): Rakanishus auto attacks also release 2 charged blots.
Level 16
Cursed Strikes (Q): Chilling Strikes lowers the targets armor by 15% for 3 seconds.
Sapping Electricity (E): Charged bolts deal an additional 2.5% of the opponents maximum health as magic damage
Easy Target (Q): If Chilling strike effects an enemy already under a movement impairing effect it silences in addition to its slow.
Misdirection (W) Flee! can be recast once at any point during its duration and Rakanishu will move in the direction cast for the remainder of the ability.
Level 20
Fallen Shaman (R1): Increases the duration of Carver encampment by 10 seconds, in addition Carver Encampment now summons 2 fallen Shaman that attack from range and revive any slain Carvers
Chain Lightning: (R2): Hitting enemy heroes with Carin Stone causes the lightning to fork (think Cassia Q)
Fanaticism (Active): Activate to increase nearby allies move and attack speed for 4 seconds.
Teleport (Active): If Rakanishu is under 33% hp he can use this abilty to teleport a short distance. Not usable if he is above 33%.