Played an ARAM last night where the entire game was Lunara. Only Lunara. It was hell… or purgatory… or the feeling of evacuating your bowels but you feel like there’s still something left and you sit there for 15 minutes waiting for the second wave.
some brawls were more likely to have it than others too.
granted, the all-nova map is obvious, but there was a specific map that had the highest frequency of ‘all the same hero’. I don’t remember the name, but it was a brawl were players only had one life, items were scattered across the map, and after 2 min or something a volskya mech would spawn. However, from my experience, people just rushed mid and died before the rest of the map opened up, so it wasn’t that memorable a gimmick by way of fun/exciting matches.
At one point everyone was trying to summon zombies at once. It was like an OCEAN of Zambies in the middle of the screen! It got pretty crazy.
Then level 10 rolled around and the Gargantuan’s popped up. There was a point where i was trying to go forward and had to watch my step because i kept bumping into these damned things. I was 1/3rd health and didn’t want to get hit needlessly. It was kinda nerve-racking haha.
The first one I had was all Lunara as well. 30 minute slog. My team and I eventually just ran it down on the buildings until we finally won since our “team fights” typically always ended with 9 or 10 players dead. Won’t be entertaining that non sense again.
Damn. I personally dislike that these all one hero games were added. I only play hots for the aram, but seeing all the same hero throws me into full gamer rage. They’re not fun to me. I don’t like the lack of choice and they feel like they (and often do) drone on for longer than a typical aram. Maybe it would be less boring if the enemy team was a different hero, and/or if each team voted between three heros to all play as. Maybe these ideas are trash, idk, I’m just an idiot with a keyboard. I just know that getting 10 of the same hero feels dookie.