Anduin's Desperate Prayer debuff can be interrupted

Anduin’s Desperate Prayer comes with a debuff of kneeling down for 2 seconds, but if it is interrupted, say by ETC’s W, he can start moving again.

Suggestion: It should instead give a 2-second flag, during which Anduin is constantly forced to kneel, so that the kneeling effect does not end early.

Yes, make it something similar to mosh pit where the stun keeps getting reapplied constanly, have you tried the interaction with Cleanse for example?

thought it is not much of a problem since Anduin’s healing on the ability is frontloaded and only the immobilization is channeled, it does unfairly punish E.T.C.