Now you are a Masters player who falls from Gold down to Bronze?
And can’t answer simple questions on how you think matchmaking works because questions like “Do you believe “Ranks” separate players by approximate skill?” just don’t make sense to you.
Sorry, until you provide proof, I’m gonna have to treat you as a troll.
Regardless of if you are a Troll or Master, you clearly don’t understand how matchmaking works, so this is a learning opportunity for you!
As it’s the exact opposite of what you said, being matched WITH lower Ranks against an equal or higher Ranked team is a sign matchmaking considers me equal or better than my current Rank.
Matchmaking seeks to create balanced teams, it does not deliberately create unbalanced teams as you suggest.
And it certainly does not create a weaker team VS a stronger team in a plot to cause you to fall down the ranks.
That is some conspiracy level nuttery right there.
(and once again you fall into conflicting statements. “YOU SUCK AND ARE FALLING CAUSE YOU SUCK, BUT I SHOULD BE MASTERS REGARDLESS OF BEING ABLE TO FALL DOWN TO BRONZE.” )
Being matched WITH lower Ranks against an equal or higher Ranked team means matchmaking thinks someone on your team has MMR higher than their Rank. Or an opponent’s MMR is lower than their rank.
Being matched AGAINST a lower MMR is the sign you are in decline, because the game treats you as equal to that lower rank. And should a lower rank beat you, then you have proven you are equal to or less than that Rank.
And that isn’t even the case here, or my complaint. As a calculation is applied to premade groups like a Plat 3 + Three Silvers.
It does its best to come up with an MMR number that reflects the fact they are grouped (and should be coordinated +MMR), detects there is an extreme Rank discrepancy ( and attempts to balance the groups MMR into one total value, then +MMR to counter boosting.)
The problem lies in the “averaging” of extreme discrepancies for teams; something ELO systems were never built for, and doesn’t work in HOTS.
Paraphrasing TotalBiscuit’s comments on HOTS:
HOTS is an extremely team and objective based game. Showing up with a team of equally capable teammates is extremely important, as no hero is as capable of carrying an entire team on their back like you can in other MOBAs. Individual performance does not reward individual power scaling, comebacks are extremely possible, and overall Hero power does not scale as high as other games.
And that is why rainbow teams need to be reigned in, or being matched with them needs to be a choice.