remember its just fine that druid can have high ramp, tons of card draw, easy otk, tons of board fillers and high cost minions coming out turn 5 and 6 b4 other ppl can counter em then turn 7 free cost buffs, but if dh has any burst or 0 cost cards its op and needs to be nerfed…makes sense if thats the case nerf all of the “if you have 7 mana spell costs 0” cards for druid, and nerf amount of ramp it can do, or nerf the card draw