Why are blizzard games so bad now?


Time change so the top is not always the top. Call it hubris, complacency, etc. but things tend to be cyclical to a degree.

I would challenge one point here… I wouldn’t say Blizzard is in a downward trajectory on every franchise based on three franchises:

I’ll start with HS because this is the HS forums. I don’t think it is in decline… I think we saw that last year. The past 6 months feels like a slight increase in quality and maybe a plateau point to me.

Diablo 3:
Do you remember how poor it was originally? Reaper of Souls and surrounding patches + the last major set update that was done fixed A LOT of the issues with D3. It still has a core game fail in weapon damage = scale factor but that is such a base part of the game that it was never going to be fixed in the game itself due to how much rebalancing would have been needed in RoS. What is Diablo 3 now? A game with great gameplay (action) but still a relatively shallow itemization, customization, and repetitive play through. At least though the team has improved it from a “meh” gameplay, boring itemization, and poor customization to at least tolerable levels of itemization and customization and very good gameplay.

I just have to take other individual’s words on this that I know. Overwatch is not my type of game but from friends who play it they still think it is quite good and still has a lot of potential. There are some comp issues, etc. from what I understand but the core gameplay is still quite good I hear.

A combination of our expectations and Blizzard’s performance created some truely memorable games in Diablo 1+2, WC2+3, SC, and WoW. The truth is that our expectations have gone WAY UP, the competition has gotten better, and Blizzard has had some missteps.


Well I spoke to George Washington and he said your full of it.


Batman (1989)

Superman the movie (1978)


Aquaman (2018)


Batman Returns

Superman II

Man of Steel

V for Vendetta


most of the time, people who say that can’t even reach a decent lvl, how many times have you been glad or even r1? 0, i guess but it’s too easy eh
if you were in the top % every season, you could say it’s easy but you’re not

constantine ! (the tv series were good too)


Blizzard has been so out of touch with it’s player base and it got to a point where they thought they could get away with stuff they had no business getting away with.


  • Was the top Online ccg since it’s inception. It and overwatch are cash cows for blizzard. The hearthstone community regularly asked for better game balance, auto squelch, buffs to cards, a more f2p friendly game in general

blizzard “Do you guys hear something?”

Then came the next Online CCG’s which put a dent in their f2p playerbase, and then magic decided to get in on the pie and released ARENA, which I am SURE contributed to last year’s decline. Then all of a sudden they started releasing freebies, like free packs with adventure content and expansions, and free this and that And brawliseums.

Diablo 3 was DOA, since they fired the original team that made the first two games. The new team had no idea what appealed it to people and dumbed it down

HOTS- Poor management, on life support, hopefully it will be closed down soon so they can focus efforts on their other games.

Overwatch - Devs just continued to ignore poor balance and had too slow a content update until people started going to play other FPS’s

Starcraft - too much to even talk about

WOW - just completely disconnected with their playerbase. Feedback goes out one ear, out the other, and then slowly dies in the abyss.


Ehm … I dunno … ehh … ACTIVISION?!

I mean seriously, the whole thing is about keeping stockholders happy :stuck_out_tongue:


well they are doing a good work with Starcraft 2 if you ask me, not sure about the other franchises,


Hearthstone is trapped between a desperate push to encourage the playerbase back but too stubborn to relinquish potential profit.

There are some great changes, free legendaries, no dupe legendaries, decent promotions and events and free packs, actual card buffs, more frequent balance changes… but then on the flip side, the $20 pack bundle just had to be 17 packs, the 10 pack bundle had to be 9, they couldn’t resist starting to charge for the adventures, still no new game modes.

There’s still hope for Hearthstone though. WoW is just too far gone. WoW is a hopeless mess of endless changes for the worse and bad experiments. The original WoW team is almost entirely gone by now and the new one simply has no idea what to do.



must be 20 characters.


While I can understand OP point of view, such blatant lies that cannot be supported isn’t the reason.


They must agree with you which is why they released wow classic. Vanilla WOW is still the best game I’ve ever played.


2 words. Activision Happened.


A C T I V I S I O N happened, end of discussion.


I’m more partial to TBC, but that’s cause I loved the new races and content more than vanilla.


You must not have played many good games then. Or you quit WoW after hitting level 40.


Mobile+China = OMG truck loads of money regardless of how good or bad a game is.

That is the answer. Oh yeah EA isn’t helping things either.


I don’t have any answers. I thoroughly enjoy Hearthstone: I just despise all the negativity that is in every. single. hearthstone community.


Aw, that brings back memories. Was a Druid back then - stepping into Hellfire Penninsula for the first time, going through Nagrand, holing up in Shattrath City. Not to mention Battlegrounds - going stealth healer, wearing mostly healing cloth from quests, using newfangled Lifebloom and Cyclone.

Druid got nerfed sometime in Cata where they couldn’t shift out of roots anymore, and then in Mists they axed the talent system and split Bear from Cat, so you couldn’t swap roles mid-fight - caused Druid to lose its feel. And it’s not like playing Vanilla solves anything, Druids were god-awful in Vanilla, imitators of other classes - wasn’t until BC they started showing their own strengths. Oh, and old world potions were nerfed to have no effect past a certain level, and in-city queueing for arena, raids, and battlegrounds made it almost too simple to just stay in a city without exploring the world except for grinding skills. That era’s gone.

I liked BC and LK very much, but they’re not going to bring it back, nor would I play it if they did - I’d expect more today than what simply existed back then. All games age - Ocarina of Time, possibly the top game of the era and one of the very first to use Z-targeting/lock-on, feels dated now with its cube-like looks, low framerate, and environments which feel cramped by today’s standards. But the Zelda series evolved, brought new titles with new mechanics, and eventually birthed Breath of the Wild - WoW in comparison, feels like it’s been idle, taking away as much as it tries to introduce. I miss the idea of it, like I’d play MMOs again if one blew me away, but I have nothing to fill the hole. WoW just feels stiff, where I have more fun in single player or limited multiplayer games than such a big game. I can play single player games for years and run into new, interesting things, but I can’t get that from an MMO anymore.


Nah. I loved playing that game for a long time. Made a ton of friends and just genuinely enjoyed playing. Maybe it was because I was never in a super serious raiding guild. Seems like those people were always the ones with the complaints


WoW and Hearthstone are different.

WoW is an expensive investment. If it works, it can last 10+ years.
Hearthstone is a small investment. Even it works, it will not last very long.

Blizzard no longer makes big investment.
It hopes to get a big return from a small mobile game.
It will never work !