And another question : which one do you think is healthiest, no matter the meta ?
I would personnaly say discover(for favorite) because if how much you can do with it.
And rush (for healthiest) because it makes comeback easier
And another question : which one do you think is healthiest, no matter the meta ?
I would personnaly say discover(for favorite) because if how much you can do with it.
And rush (for healthiest) because it makes comeback easier
Discover best, charge worst
Divine shield best/healthiest
Taunt. Iâd also say itâs the healthiest.
Inspire, Recruit and Deathrattle are also nice. âWheneverâ is probably my favorite word to see on a card, and âAt the end of your turnâ is nice too.
Discover is both the best and worst keyword in Hearthstone.
Favorite - Discover
Healthiest - Lifesteal
Discover always feels good to play.
Gonna go for an odd one here, but Adapt. I thought it was a very interesting idea, though most of the cards with it were overcosted. I still have fond memories of dropping a 14/5 Stealth Windfury Galvadon.
Magnetic was my favorite but sadly it is no longer supported.
Discover is the worst, we need to play with the cards in our deck! It would be ok with a limited pool but currently there are too many.
Best - Lifesteal
healthiest - rush
worst - discover
Best: Discover
Healthiest: Rush
Worst: Charge
Best - discover - unlike âadd toâ or ârandomly castâ
Healthiest - deathrattle - spell on a dead stick
Worst - Divine shield
Rush
Charge is also nice, but moderately and if it is well used by developersâŚ
Like Grom Hellscream, King Crush are good charge minion. Expensive, class bound, hard to combo.
âChoose twiceâ for my favourite keyword and âCanât attackâ for the healthiest.
For the worst I choose âCasts when drawnâ.
Favorite: Start-of-Game or Dormant
Healthiest: Deathrattle
Favorite: Magnetic (runner up: discover because it is kinda unique to digital)
Healthiest: Silence (runner up: taunt)
Although I like Wardrumâs answer too. I wonder what a meta with lots of lifesteal minions would look like.