What deck do you hate the most right now?

For me it’s big spell Mage.

There’s nothing I despise more than losing to the Casino, from fully ahead to losing because your opponent won the coin flips.

They either get carried by their box or get completely obliterated, this isn’t fun gameplay.

What about you guys ?

10 Likes

I hate that quest priest is a thing, but it’s not a good deck so it’s not a big deal.

I don’t like thief rogue at all. Discovering random things and playing them is not any kind of deck I personally like to see.

2 Likes

Anything Demon Hunter plays just seeing the class is too much for me , on a serious note i have to say Murloc Shaman .
I cant keep up with the boards they make by the time i reach turns 6 and up they are already at critical mass and i have a foot in the grave.

So anyone that doesnt like Big Spell Mage thats the deck you should play, i have a far higher win rate against both Hunter and Demon Hunter.

1 Like

Big spell mage
Prestor druid
Thief rogue and i play this one.
Curse warlock

There is a theme behind the first three decks. Most of them rely on what they get from the rng to win.

Curse warlock i just hate how it wins.

4 Likes

I am going to have to agree with you.

Playing against Curse Warlock sucks horribly.

Mage does have the coin issue which I absolutely hate. Having to immediately kill a minion and waste your coin in fear of losing to a 0 Cost Dragon Amulet is not fun at all.

2 Likes

Renhatal quest warlock, only because it hards counter my normal curse lock.

I think 40 cards in curse warlock is a non sense (the game plan is drawing tamsin, azshara and brann to win and it’s already not easy with 30 cards), but the quest is what makes it impossible.
Filling their hands with curses to complete the quest and mill the reward is harder than I thought; maybe it’s my fault, but I lost 2 out of 2 games and I think I am 99% not favoured.

Big spell mage can be annoying when they gain 20 armor or make your spell cost more (I usually throw them away even if I could keep them, just to avoid helping my opponent).
Rune of the archmage (for now) never scammed a game against me, but helped me winning by casting useless spells for my opponent.
Since I am playing curse lock, I can deal with dragons if they aren’t played very early (which is usually the case, turn 7 after balinda is already late enough for me to take care of them; but I had to change my deck to include 1x entitled customer and 1x syphon soul, since I don’t have a second customer and twisting nether isn’t a turn 7 card).
So at first it seemed problematic, but I managed to adapt pretty well against it, it feels like a fair match that I can win or lose equally

that’s the best strategy (if they can play the 6 drop).
Not wasting the coin is what someone that doesn’t know how the deck works would do.
I think it’s an interesting way to use that minion (which otherwise would be useless), so I like this interaction

as a curse lock player, I hate it too, but I like to play the deck and I like to play warlock.
Since the devs didn’t support the fel archetype and shadow archetype is basically curse lock, I play what I have :joy: (murloc? no way, I don’t like them even in shaman!)

I like RNG, to a reasonable degree. So, like, I find Rune of the Archmage acceptable. The card spiffs a lot, often damaging the caster. I see this card misplayed a lot. I think the best advice is to use it as you would Mass Polymorph and as draw. I do believe it’s the gambling nature of people that makes them enjoy this card, hoping for a high roll like one would at a slot machine. And lastly, the card is far more predictable (due to the currently small spell pool) than many players give it credit for.

Anywho, my least favorite matchup? Any hunter that run a myriad of secrets. While you can play around them to an extent, sometimes in an effort to win, one needs to trigger them. This is dependent on your hand and cards in-deck.

This checks out.

I played this deck a bit and mages were tasty treats. I don’t really like the deck, though. When it works it really works.

I did 24 damage to a priest face for lethal+ on turn 5 and it wasn’t even a big highroll game. That’s not good game play, imo. (Edit: This was a 40 health priest, too.)

I don’t like to play those decks because often you get total crap. I don’t like to face them because you often have no idea what is coming so it’s impossible to make a good plan.

Rez Priest or Questline Hunter can be bothersome depending on what deck i’m using.

The always annoying ones are the OTK ones. At least give back every other class’ OTK decks if you’re gonna still have some of the other ones around :crazy_face:

there are a few decks i hate playing against but nothing tops curse warlock and anything with mechs…kinda all meched out already

4 Likes

How could I forget Celestial Druid! Yeah… Hope that deck dies in a fire.

1 Like

Since my post saying warlocks and mech I’ve been vs 3 mech mages 4 curse warlocks, 4 murloc shamans and 5 hunters zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz /facedesk

I wish i had perfect on curve draws shhh dmb af lmao but whatever it takes to grind a win.

still say ranked play should have banned cards that are stupid OP and overused

1 Like

I’m at the lowly rank of platinum and I hardly see Curse Warlock. What rank are you @KreyMaytaEd?

Edit: Who knows? I may just have gotten lucky.

I’m 10-6 platinum I swear to god Im starting to think this is rigged lmao I never face a single warlock as shaman but when i get chain murloc shamans and mech paladins/hunters i change back to rogue and get warlock,warlock,warlock. IDK whats going on seems like everyone has perfect draws plat+ its dumb af

well im tilted facing another 4 warlocks in a row went from plat 6 all the way back to plat 10 GG

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Quest Mage. Freezes all board 5 times, goes immune for 3 turns, plays infinite turns. Amazing gameplay.

Nowadays there isn’t a deck I hate to play against, but the most annoying ones are boar priest, curse warlock and water druid. Some highrolls from thief rogue and BSM can be frustrating too.

I don’t see it often, but the deathrattle bomb rogue is the deck I hate the most because there’s literally nothing you can do if you don’t have any type of healing/armor.

Mailbox dancer is not even close to a useless minion. It and the grey sage parrot are why quest mage has been the scourge of wild.

I HATE the interaction with mailbox dancer and the new naga. Its everything in one. Its disruptive, mana cheat, and high tempo. It is also almost guaranteed to get SOME kind of value even if not used in the combo. Mage also has too much targeted draw for this combo to exist as is. I know rune is random, but that is irrelevant. 2 8/8 dragons for 0 mana on turn 6 is not fun to play against, even when i do beat it.

Prestor druid is a bunch of the same, with a different approach.

Rng fiesta meta is not fun when it’s potentially incredibly impactful. Best rng/ mana cheat was unstable portal.

you can simply “waste” your coin and the problem is solved.
I prefer to “lose” 1 mana (coin) rather than giving to my opponent a 9 mana discount.

Since we can interact with it, I think it’s fine

1 Like

Except you are oblivious to anything other than your tunnel vision scenario.

If they kill their own mailbox dancer before you can what then? What if you don’t immediately have a way to kill it when they DO play it? We can only interact with it if the opponent GRANTS you an opening to do so. So its not conducive to reality to say “we can play around it” SOMETIMES you can play around it, and only IF your opponent allows you to.