Come on down to the Darkmoon Faire to see the first interactive Hearthstone Pet!
As if they needed another way to monetize players.
The links to the Darkmoon Faire pricing/terms are not going to anything useful.
Will there be an option to customize pets properly (disabling it for you or your opponent)?
I’m concerned that this might become a major nuisance, not to mention the number of bugs and stability/performance issues it will introduce.
Just here to say I do not want even more gambling mechanics, gacha systems, and more fomo in hearthstone.
I know everyone wants the devs to provide us the game (and work) for FREE, but I think this is cool AF.
This seems super predatory.
Glad they are bringing pets to the game. But not sure if this is the right way to do it.
The first pet which you can get for only $158 USD.
The meta is getting worse with each patch, some classes are dominant, others are just dead, and you are bringing the FIRST PET IN HS HISTORY for not for FREE as to show the love and support for your players but for $158 USD
WOW
0,1% Chance for the first free Ticket.
Even with the 9th Pull, you have only a Chance of 6,6% to get the Pet
So, If you really want this Pet, the Chance ist VERY high, you have to Spend 158$.
Sounds good and fair to me
160 bucks? Are you kidding me?
There are an infinite number of skins in the shop, almost every single one is unobtainable due to the rotating shop.
Instead of just making it one big shop with different prices, like League of Legends, you decide to add a gacha with more skins that will be entirely unobtainable?
On top of that add a scaling price to said gacha?
With the grand prize, the thing people want the most, being a 0.1% drop chance?
And it rotates?
Who wants this?
Who asked for this?
If this came alongside a shop update that removed rotation and just let you buy skins except for what’s in the gacha, that’ll just be added in like a year, I think it’d be fine?
Just more stuff I’m never gonna get.
I’m happy to buy the battle pass, currently, but I see no reason to ever interact with this.
Whatever happened to betas and product testing?
look at these comments asking for details about the mascot. These are accounts of people who came here from Blizzard to express positive feedback on this crap.
Using a gambling/gacha system with FOMO, as it’s only around for a couple weeks, for the first pet is disgusting tactics.
They bundled the pet with 9 other pointless options and weighed it so that it’s never in your favor, increasing the runestone cost each attempt in an obvious tactic to pressure you to keep spending more once you’ve spent a few dollars, because again it rotates out.
I hope Blizzard learns from this, and I implore you all to speak out against this and the squeezing of the playerbase for all they’re worth. It’s a shame the ‘New’ cosmetic has been released in such a state.
This is incredibly disappointing. As someone who has spent a lot of money on this game going back to 2015, what on earth are you guys thinking?
I KNEW there was no chance you would do the goodwill thing and make the first pet free (or even cheaper than the ridiculously high priced bundles you have been releasing lately), but this is a new low for Blizzard and the Hearthstone dev team. How do you find those drop rates appropriate? If you think they are, then there is no way you can justify the fact that the price increases with each pull, even though the rewards are capped at 10 items. You seriously think a digital cosmetic is worth $158 for what will effectively be 95% of the people who try to obtain it?
You all are ridiculous, and if the pricing stays like this I will never spend another cent or second of my time playing this game. Sad because I truly do think it is one of if not the best digital card games around, but why the hell am I paying more for a fake pet then it just cost me to get 3 Final Fantasy PHYSICAL MTG decks, that I can hold in my actual hands and play with other real people. Hell, why does this fake digital pet cost more than most places adoption fees for A REAL FREAKING PET. I probably would’ve outright paid $50 for this pet, which is admittedly too much, but I would’ve done it. But you’re too greedy for a $50 cosmetic. You’re charging THREE TIMES that amount.
You all are completely out of touch with your playerbase. I didn’t think that when you announced that you were going to adjust the arena awards, but it’s clear now that you have no idea how to manage the game or it’s monetization and you all are just throwing stuff at the wall to see what sticks. Complete lack of foresight and completely insulting to your loyal players and fans.
Hahaha 0,1% chance, 6% once you have all 9 rolls, $158 dollars guaranteed which you hide from the article. Absolutely DISGUSTING, thanks Tyler Bielman for RUINING our favorite game, you should be fkin ASHAMED.
$158 gamble??? Are you out of your MIND?! 1) It should be able to cost gold for a spin 2) A collection of rewards like this should NEVER cost more than twice the battle-pass.
Really? Gambling mechanics in a game that’s playable by minors? And with a cute dinosaur to market it to little boys? I hate you.
MTGA just has these as part of the paid part of the battlepass. You get the “pet” immediately on BP purchase, and the skins are just part of the paid half of the BP.
Congratulations on doing this worse than your competitor. That was in 2017 by the way. Another company been doing it better for 8 years.
It’s funny this should happen shortly after the release of Shadowverse: Worlds Beyond (SWB).
After playing SWB for a few days, I was appreciating how comparatively inexpensive and gacha free HS is. Between deck building constraints and the changes HS had made over the years, I feel they’ve done a great job of lowering the financial bar to entry.
As someone who enjoys HS and wants to support its continued growth, I’ve purchased some of the mythic skins and was thinking I’d probably buy some pets upon release. In its current iteration, I certainly won’t be pursuing pets.
I feel like the monetization model is a miss on all fronts. From the gacha perspective, you’re effectively doing all 10 pulls to get the pet. While gacha games tend to have pity timers for specific pulls, this is so up front about it being essentially impossible to get the pet until the final pull, I feel it kills any sense of excitement or chance. It doesn’t have that gacha dopamine hit (which I’m not looking for in the first place). But for those who enjoy the gacha rush, I feel like this won’t be satisfying.
From a financial perspective, the pet essentially costs $158 USD, or about 3x a mythic skin. Sure, people might value the other cosmetics and items they acquire along the way, but I think it’s safe to assume the majority engaging in the system want the pet. I would probably buy a pet outright if I could, but not for $158 USD.
I personally don’t value golden/diamond/signature cards, so this gacha system feels akin to the mega bundle pre-purchase. Want to buy more card packs? Here’s a bunch of expensive card cosmetics you don’t actually want instead of more card value. Want to buy a pet? Purchase the requisite $100+ USD worth of expensive card cosmetics you don’t actually want to unlock the ability to purchase the pet.
Ultimately, it’s a cosmetic. Blizzard can implement it how they want and charge what they want. If we don’t like it, we have the liberty to opt out (as I will be doing). I just wish pets would have been introduced as a standalone purchasable instead of marring HS with some gacha-lite system that probably won’t even satisfy gacha gamblers.