The nerfs made mini set obsolete

Well, I was worried this would happen. The only innovation we saw with the mini set was pain lock.

The nerfs to pain lock have reverted the meta to a nearly identical state it was before mini set release, with the only difference being flood Paladin is off the table, replaced by hand buff Paladin.

It seems they really should of not nerfed pain lock.

Sounds to me like you’re just bitter cuz your preferred deck got hit xD

All my decks run a card from the mini-set

Sludgelock is using Mass production

Insanitylock is using Domino effect

Spell mage is using malfunction

It’s a good mini-set

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*reno priestS running theater :“what?”

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Demon Hunter uses the wool naga, and return policy is solid too (although far less widely used).

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Eh. A good false. Headless handbuff was so OP with the gigantisize undead they had to nerf it so it couldn’t discover itself. Product 9 forced me to fight a couple secret only hunters. And while I have only seen the epic from the miniset exactly once in a match, I’ve seen so many explodineers I was convinced anyone could play bomb strats now. Hilariously the legendary everyone got anxiety about on the previews; Toyrantus, has not been prevalent enough for me to see hate on it. Or at all for that matter. The miniset did buff the otherwise useless Li’Na by adding Puppetmaster Dorian to make you able to bring her out for cheap so you can actually cast an expensive enough spell for her to mean something though.

I see lots of mini set cards. Priest location literally turned the entire deck around.

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Yeah, there are a ton of mini set cards being used in top decks.

They just didn’t create new decks (the mini sets rarely do, they just modify the power of existing things for the most part).

Well…

I think that this specific discussion should be slighty different.

Like…
Miniset are having dificult in making significant changes to the metagame because even if the cards are powerful they end slot in the same old decks most of the time.

If blizzard did a better job into guarding some decks out of the meta until the miniset by selecting better the cards that will be wait to be release we would probably have more fun.

One example?

Why release an almost unplayable spell mage?
Why could not blizzard just release all 4 spell mage cards together or even just cut yogg in the box(it’s unplayable garbage) and release the other 3 in the mini set.

I think it would be more visible and less stale that way.

They’ve done this in a bunch of the mini sets.

Pirate warrior was trash, got buffed, then the mini set was like “hey! Here’s Mr smite!”

More recently, Sludge lock sucked, then got buffed, then the mini set gave them them a huge power boost.

Now, it was spell mage having a key card withheld until the mini set.

It’s the downside to the mini set design. In order to make them compelling, blizz needs cards that work with archetypes released in the main set, but that horribly weakens the decks prior to them having the full package they were designed around.

Yes and it always had a bad taste.

To get that bad taste off they need to curate the minisets the other way around.

It isn’t the mini set design. It is blizzard not understanding that people want to play new things. So even if you make something not new better it usually not has the same impact.

See where i going here?

I saying that if the spell mage archtype was 100% locked in the mini set and we did not had acess to those cards until the mini set came it would be more fun.

Basically get the new minion and buy one get one freeze in the expansion release and guard spot the difference and manufactoring error to release together with malfunction in the miniset.

When blizzard tries to “give a bit of everything to everyone” via mini set it creates a sensation of nothing changing.
Instead they should push really hard things using all same class cards for the same theme via miniset.