That’s still set up, and you still can’t just… draw cutting class and play it with no weapon (if it got swamp oozed or something else). You can be behind, top deck refreshing spring water and draw 2 cards with no drawback.
Spring Water is a much better card than Cutting Class. Even in decks that aren’t strictly spell mage. On top of all the other card draw mage has.
Mage has lots of ways to keep control of an early game board. It’s not great against hardcore face decks. But being weak to face decks doesn’t make a super powerful draw card in a class flush with draw not warranting a nerf.
And you can’t play refreshing spring water in a deck with minions, so like what’s your point? cutting class is free every time I see it played, you think rogues don’t want big weapons? That’s literally a main part of their class identity.
You don’t need to set up anything, it is done naturally during the course of the game. A set-up would imply a Rogue would need to gimp tempo for a combo play. By turn 5 you generally have 5 attack anyway without paying attention to your weapon dmg (before nitro nerf).
Yes and no. With penflinger and plunderer Rogue’s one is better. If you just compare the effect in a vacuum, water is better.
Nerfing a card mainly has to do with either how fun it is to face or how op it is.
If after the nerf, Mage is barely a tier 2 deck, then there is no reason to nerf the deck any further.
Seriously. Just had a mage WITHOUT playing Deck of Lunacy, draw 2 cards from spring water, into ANOTHER spring water (so 0 mana draw 4), into an Arcane Intellect, into a Mask of C’thun and a Deck of Lunacy.
You… can play spring water in a deck with minions. And lots of rogue decks don’t run big weapons. You need like 3 cards to make a 5 attack weapon, or you have to spend turns powering up self-sharpening sword which starts off as a 1 damage weapon. This is not the same as just playing the card on 4 mana without having to play anything.
No, it isn’t the same whatsoever. RSW is a far more impactful and resourceful card than CC. RSW’s mulligan and drawn winrates are about 8-10% better than CC’s.
I think we should wait until next Tuesday, see what is nerfed and then how this card performs and what role it plays before concluding it needs to be nerfed, too. Don’t you think?
Yeah, for sure. But the idea that it definitely doesn’t need to be nerfed is ridiculous. It’s a VERY powerful card that enables a lot of shenanigans in mage.
You’re right – the idea that it definitely doesn’t deserve nerfs is wrong. It should be considered for nerfs, but not necessarily. We can admit that much. We can’t say, either, that it definitely needs nerfs just yet.