The Duke’s legend climb thread?! Already?! That’s right my lovelies! Gather 'round.
Absolutely insane run. Went from D5-L176 in not too long of a session. Won the mirror for my win and in. For everyone who hates Paladin, I had nearly a 100% win rate vs the agro and murloc versions.
This is now the highest rank I have been able to get to. I very much doubt I will keep it since I just don’t have the time or energy to keep grinding. I am very happy with this performance and version of the deck.
The meta is in an interesting spot and I understand why many people hate it. But, I did see some hefty diversity in my climb. I saw every class represented on my climb. There were definitely ones i saw more, but every class and some with multiple viable decks.
The Meta:
Death Knight - I saw mostly BBBDK and they were all free wins. The deck doesn’t have the resources to continuously deal with the portal, let alone two of them. It is also super slow and lets you set up however you want. I’m pretty sure I had a 100% win rate against them. Saw agro DK once and it was a free win. Massively in Quest Warlocks favor.
Demon Hunter - I saw waaay more agro DH than Starship. I am teched for this match up and basically just steamroll them with heal and taunts. I just have way too many tools that lead into portal. Starship is way more annoying since they gain so much armor and can sit behind taunts. The few times I played against they they made a couple crucial mistakes. One played Felbat instead of launching his Starship that had double Crystal in it. He died to triple Corpsicle. A similar thing happened with another where Horizon’s Edge on board and double Corpsicle in hand pushed past the taunts/armor. This version crushed agro and I think would normally have trouble with the Starship version.
Druid - I saw a Egg agro Druid with new cards! It died horrible. I also saw some Aviana druid and they got rolled by double portals. There is nothing they can do against double portal. Both are in favor of Quest Warlock.
Hunter - I saw exclusively agro beast hunter. This literally comes down to whether I see Hellfire or not. Every game I saw it I won and almost every game I didn’t see it was a loss. I think it is slightly in favor of quest Warlock. If you see Hellfire and get Quest online by turn 5-6 it is nearly impossible for them to overcome.
Mage - Elemental/burn mage was an easy win. I have Hellfire to deal with a wide board. Coupled with Drain Lifes and Portal it becomes nearly impossible for them to overcome. Quest mage did fairly better but they are also just a bit too slow and often let me set up double portal. Double portal is just too much value for them. It is also hilarious watching Yoggbos cast Blackhole and leave all my demons up. Definitely in favor of Warlock.
Paladin - I saw a pretty even split of agro and murloc Paladin. Both of them are free wins. The only time I dropped games to agro was when I did not see Hellfire. Once portal is online it becomes too hard for them to get passed while they get chipped away.
Priest - Protoss Priest actually gave me some of my most challenges. When they curve out into Resuscitate it is very difficult to get the board back before they start dropping Motherships. I try to play very aggressively and put them in kill range by the time Motherships can drop. This is pretty even.
Rogue - Saw once cycle rogue. They have no answer to healing and run out of gas. Fyrakk rogue is very annoying and honestly just came down to how good their Fyrakk was. If it was good RNG they won and if it was bad they lost. The goal is to be aggressive and chip them down into Corpsicle range.
Shaman - Saw mostly Nebula Shaman. They are slow and they always let me set up double portal. They have an insane amount of value, but double portal always sealed the deal.
Warlock - It was always the mirror. I always went for double portal as best I can and I had maybe an 80% win rate in the mirror because of it.
Warrior - This is by far the worst match up. Quest Warrior just has too much removal while building up to combo turns. Double portal would sometimes let me eek out a win, but one portal was never enough.
Conclusion - While many people hate the current meta(I have many criticisms), there is serious diversity at the high end. I think the best decks right now are Quest Warlock and Fyrakk rogue. The amount of value and ability to survive while having some crazy burst turns put them above others. I am not sure what I would nerf right now. i think I would focus on buffing underperforming cards first. As it stand, I know the mini set just came out, the mini set added nothing to the meta.
The Deck:
Quest
Class: Warlock
Format: Standard
Year of the Raptor
2x (0) Cursed Catacombs
2x (1) Bloodpetal Biome
1x (1) Escape the Underfel
2x (1) Glacial Shard
1x (1) Mass Production
1x (1) The Soularium
2x (2) Corpsicle
2x (2) Drain Soul
2x (2) Questing Assistant
2x (2) Spelunker
2x (2) Tidepool Pupil
2x (3) Hellfire
1x (3) Sketch Artist
2x (3) Sweetened Snowflurry
2x (3) Tunnel Terror
2x (4) Horizon’s Edge
1x (4) Summoner Darkmarrow
1x (8) Kerrigan, Queen of Blades
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