Hidden meanings feels like it is almost always triggering the turn after it is played. One important note is that because its at the end of your opponents turn, you should be able to attack with the minion turn you summon it.
Yelling Yodeler is Shallow Grave on a stick that doesnt destroy the minion, so any good deathrattle makes that very scary (probably still worse then it due to it being harder to play on the same turn)
Hollow Hound can be really good when buffed. Deal 9, heal 9 for 6 mana can be really good in a control deck, maybe blood experiments with this. Might end up being a better Gnome Muncher.
Hidden Meaning seems to trigger at the end of the opponent’s turn, so the minion should be able to attack immediately? Extremely good. We’ve seen Hunter summon random 3-drops for 2 mana in the past, it was good then and it’ll be good now.
Both of the Dual-class minions can fit into Rainbow DK. Hollow Hound benefits from all the Blood rune buffs, so it’ll almost never be just a 3/6, but even without buffs it’s pretty good against aggro or other modest bodies.
Remember all the Deathrattle cards that DK got for FoL that never took off? Yeah…Yodeler is one step closer to Death Growl, Boneshredder and Cage Head being meta. Pretty exciting stuff!
In wild hunter already had literally this minion for 3 mana, but it triggers DRs only once. So yeah this card i quite strong. Same for the other cards as others already said.
I highly doubt the hunter secret will be that good random 3 drop is random. Hunter has much better 2 drops like poacher or arowsmith. Why would you cut something from a face hunter to include this is beyond me.
Lol yelling Yodler seems so incredibly busted with frost knight! Biggest issue will probably be to have enough room in your hand to get a bunch of frostwyrn spells, but once that is figured out it will literally be freeze opponent for 4-8 turns without any counter!
Ah yes it can heal for 9 hp minimum if 3 minions are on board and yes it can be buffed i am picturing this in some kind of midrange beast hunter as a stabalising and healing card.
All of these cards look fun to play. Im impressed. They all realy strong though. Hunter need something but thus might all be too strong. The deathrattle one I can already think if some broken strats for dk nobody is going to enjoy playing against.
Bruh, now that you mention it, I can’t get it out of my mind that is actually a carbon copy of the Zombeast made from those two. I wonder if Zombeasts are Undead Beasts too, then this would be perfect copy xD
Thing is, I’m currently messing around with it, and I can’t think of a way to use the new card to get more triggers in a turn
Currently I can in theory:
2 mines (2 bombs)
Pyro mancer to easily blow up the bombs
Spread DR twice (+4)
If there’s a forth unit on the board, you may want to spread the second mine (the one that has extra DR from the first death growl), so you get another +2
So that’s already 6 or 8 bomb DRs for 8 mana.
There are more convoluted ways to get more, but the problem I’m having is that against aggro decks, it’s hard to juggle between drawing (frost) and surviving (blood) when one rune is used up to run death growl.
Again non-aggro decks well they likely have 35 health +extra armor/health/healing so you need to juggle between drawing the combo and getting them low enough to combo them.
My heart hopes the meme becomes real, but my brain says the chance that it happens is not high.