Druid 1 mana cost legendary minion 1 attack 2 health taunt deathrattle: heal your hero for 5 health and return this card to your hand as 2/3 thats costs 2
deathrattle: heal your hero for 5 health and return this card to your hand as 3/4 thats costs 3
deathrattle: heal your hero for 5 health and return this card to your hand as 4/5 thats costs 4
deathrattle: heal your hero for 5 health and return this card to your hand as 5/6 thats costs 5
deathrattle: heal your hero for 5 health and return this card to your hand as 6/7 thats costs 6
deathrattle: heal your hero for 5 health and return this card to your hand as 7/8 thats costs 7
deathrattle: heal your hero for 5 health and return this card to your hand as 8/9 thats costs 8
deathrattle: heal your hero for 5 health and return this card to your hand as 9/10 thats costs 9
deathrattle: heal your hero for 5 health and return this card to your hand as 10/11 thats costs 10
deathrattle: increase your health to 50
Mage legendary minion 5 mana cost 6 attack 5 health overkill and inspire: add 2 mage spells to your hand this card is also immune to silences and freezes
Warlock 5 mana cost demon 4 attack 3 health poisonous stealth Your hero takes 1 damage every turn legendary battlecry and deathrattle: Your demons gain +5 health or +3 attack
Warrior 1 mana 3 attack 3 health lifesteal windfury divine shield legendary must have 6 armor to attack
Rogue 3 mana legendary charge 6 attack 1 health deathrattle and combo: destroy all spells in your opponents hand
Shaman 10 mana cost taunt legendary 10 attack 12 health battlecry: all elementals in your hand and deck cost 0
Priest 8 mana cost legendary 1 attack 1 health deathrattle: destroy the enemy hand and fill their hand with this card copies of this minion in your opponent’s hand dont have this deathrattle
paladin legendary 9 mana cost 4 attack 11 health as long as this card is alive your minions get battlecry: adapt 3 times
Hunter legendary 10 mana cost 9 attack 7 health your hero is immune and your hero power cost 0 for now on