(TY;DR – This is my take on the Mercenaries game mode. If I’m wrong in any of what I had said, I am highly looking forward to feedback. My stance is simple, and I will explain below.)
For those that enjoy a variety of game modes this quest is perfect. It’s always pleasant as long as players enjoy this quest. I enjoyed the FF up until I was directed to BGs (which I completed) and Mercenaries. Once that appeared, I deleted the quest. I cannot in good conscience play this mode. There are a myriad of problems with Mercenaries that need to be looked at closely. I refuse to partake in it and thereby bolstering player engagement metrics. The more dissatisfied voices are heard, perhaps this will change, but don’t count on it anytime soon.
My biggest beefs are as follows:
- The game mode is boring (in my preference (and in the preference I’m not alone)).
- Mercenaries has been promised, shortly after its release, that excess coins with have a purpose down the road: they do not. This is a carrot stick with the intention to manipulate players into playing the mode in hopes that the most amount of players will partake, thus, increasing the likelihood of players paying for upgrades within the Mercenary base, and influencing purchases from the shop.
Back to excess coins, do not think this wasn’t intended. - And don’t get me started on how ludicrous the pack system works, as mentioned above.
To implement the lack of priories and shady business practices.
Finally, to put this into perspective, the team had ample resources to solve the many problems in-game. This seems to suggest, again, that this is intentional.
- The pack system is also outrageous in that, after you have enough fully stocked mercenaries, these coins are entirely useless.
As an example of the release of Mercenaries, quite quickly, the excess coin issue has been pointed out as being revamped “soon.” We’ve heard this from the get-go, and I very highly doubt it’s a change too technical for the team to resolve. They don’t want to resolve this issue, but will continue saying changes are coming “soon (intentionally vague).” Clearly, this is a bait and switch, and a way to give players false hope.
Lastly, to put this into perspective, Mysterious Stranger received nerfs immediately.
Obviously, the same can be done about these excess, and ultimately useless, coins.
In short, the resources to better this game mode are there, adding more suspicion as to why nothing is being done and we’re consistently told “maybe soon.”
As an aside, once the Fire Festival quest directed me to Mercenaries, I deleted the quest. In principle, I cannot play this game mode.
Finally, this is not a dig at any players. We play for fun, and many players enjoy Mercenaries. This QoL change could help to bring this mode back into the public eye. If excess coins is dealt with in a reasonable manner, this could certainly bolster the mode’s playerbase, increasing the desire to play it.
– Cheers!