Magnetize is way off balance

Its turn two and my opponent has a 4/5 windrush mech attacking me what am I suppose to do beside conceding? At turn 3 it is 7/7 windrush and I have 8 HP left.

At this point I cant cast a remove from game or polymorph yet and would have been too lucky to get 2 freezes in a starting hand which wouldve just delayed a sure defeat because at turn 4 there were 3 total mechs ready to OP magnetize against me.

4 turns to take 36HP from your opponent, as a mage I cant beat anyone in 4 turns even if they are afk.

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You play a mage. It’s the most OP class currently at top Legend. Learn to play it.