Let the devs do their job

Another white knight in shining armor trying to show an opposite perspective just to boost his own ego, jesus dude.

How is it possible for a guy that belongs to the playerbase and that actually plays the game to not see or acknowledge how toxic the meta is and the potential that it could have if they listened to the community?

Tbh you are either a dev in a normal user account or a guy that plays this game everytime he goes to the toilet becouse if you are serious about this mate, i’m completely speechless.

But hey to each it’s own, I just wish from the bottom of my heart that Legends of Runeterra destroys this game so that something can be changed in the near future regarding their approach.

Do you actually follow blizzard news and their internal problems? Look at the state of heartstone and how the community is pissed off. Look at Overwatch and how they destroyed the competitive scene and many important professionals abandoned the project. Look at WoW and it’s state in this last days. Look at the death of Heroes of the Storm due to the greed, look at Starcraft II and how it fell down.

Do you think it’s a coicidence? Do you think this people care about their community? lolol how delusional can a person be, my god.

All of this games in their essence are EXCELENT and almost perfect in every sense of the word, this is, until Activision became apart of Blizz and destroyed them from the inside out with nothing but greed and manipulation.

EDIT: I just feel like most of the white knights invested so much but so much money in this games plus their time that they got eventually brain washed by themselfs to accept this reality.

EDIT2: Check Bellular News youtube video - " Activision-Blizzard Betrayed Their Own (…) " so that you can have a more general idea.

This is a comforting thought in order to save face for stupidity…but by their own admission, when announcing the change, they said

" After the [announcement of the Rise of the Mech update ](https://playhearthstone.com/en-us/blog/22990355), we became aware of an interaction between SN1P-SN4P and Reckless Experimenter that allows for an early-game infinite damage combo in Priest."

They didn’t even become aware of it until it was announced. They openly admitted to their own ignorance.

So you either have to believe they were clueless enough to not see it, or were perfectly ok with it being public knowledge that they were clueless enough to not see it.

Either way you see it or spin it, they look bad.

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Did I ever even say the devs were good? I gave them an ounce of credit and yall freak out. God forbid you go against the hive mind of the hearthstone forums and become a white knight.

But of course what can you expect from some of the forum dwellers here, y’all only see stuff in black and white and only listen to the general rhetoric of the masses.

If you actually read the original post, my point was that the community (as a whole) doesn’t know crap either about balancing a game, cause look what happened with this last round of nerfs which was the devs listening to the community.

However there are some members of these forums who actually have great ideas about the game and really know what they are talking about.

But of course, you have to take my post as being a white knight even though not once did I even say the devs were doing a good job in general, I know the devs could be better when it comes to balancing and designing the game.

Im just not going to live in the land of black and white where the devs are either trash or not. There are a lot of things going on behind the scenes that we cant see. I know activision has had alot of problems lately and some of those problems could be internally affecting the design decisions with the game. But hey lets just blame the devs even though we have no idea whats actually going on behind the scenes.

You literally just said the Meta was toxic, after the devs made the changes based on community feedback. So it sounds like on some level you even agree with me, but hey its more fun to freak out about an opinion don’t agree with.

Also Im not trying to devalue the communitys input on certain aspects of the game. Community feedback can be very valuable when it comes to certain things being out of line. Like gala sham in its original state and the Snip Snap interaction. But sometimes when it gets to the border line nitty gritty balance changes the community can be very biased. And that was the whole point of the original post.

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If you think you can do a better job than the developers, then feel free to take their place. All this “wah wah wah, Blizzard is stupid, wah wah wah” won’t change anything. You sound like those people that complain about their president but don’t bother to vote.

If you have issue with what I said, then your issue is with the facts. I merely stated fact of the matter and that is that they missed a crucial interaction that was easily spotted by regular players of the game.

It is you that has issue, not me. It would seem you have a hard time coming to terms with the fact that the devs messed up. That’s on your feelings, not me.

Having worked, previously, in th video game industry (RIP Mythic Entertainment) I’d bet I could do better on the balance team. Issue is, to be blunt, Blizzard would need to pay me 6-figs + “I don’t want to live in CA and leave CO tax” so… yeah… I’ll respectively state that there have been many issues in the past year that have to leave any objective person scratching their head.

In comparison Magic has really only had 1 “wtf” in the past two years… Oko the Broko

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Spot on.

I’d gladly step up to the plate and be on the balance team.

:thinking: Are we in the same meta?

No, its popular because of the presentation and art and accesability.
It was shid balancewise and deep design wise since launch. It has potential but they are just milking the cow.

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I’d add, originally, the tie MANY people have to Warcraft due to WoW helped on initial launch.

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Fleetwood, I do understand your opposite view but the flexibility in it or the way you are expressing it it’s like you take it for granted, like it must be that way just becouse you think so.

Listen, you want to argue how the nerfs to Wolfs, Scions, Apothecary, Ancharr and Fiendish Rites were a bad idea and that it caused more problems than healthy solutions and maybe the explanation for that is that DoD was such a powercreep in the game that it just blew everything out of proportion and balance.

But now, regarding those changes how can they be denied? I used to play with some of these decks and I recognized this problems right away. You just needed to check HSReplay for the individual stats on each card to realize that in the gala decks every card had a difference of 1-3% Drawn Win Ratio while those stood at more than 7-10%.

Basically what that means is that if you drew that card you would probably win the game, it was simply a race to see who got it first.

Anyways, cheers mate.

Isn’t this post just complaining about the devs decision to nerf scion, apothecary, dragons pack, invocation, Ancharr, and fiendish rites? Just let the devs do their job; I think the meta is better now than in the Apothecary era.

And when cards were nerf because individual level?

Not that it never happened but anchaaar,fiendish rites and freeze invocation were a little to much of an overreaction.

The level for such type of nerf isn’t just a card maintain a deck but it warp the entire metagame around it(atleast before that round).

Cards should be allowed to be powerfull in a certain extention or otherwise we gonna get stuck with “curvestone”.

Also…
Not gonna lie.
We would probably be better balance wise embracing the expansion powerlevel instead of doing more and more nerfs that WILL go as wrong as this.

Scion was a good nerf.

Apothecary was nerfed not cos of the OP deck, but cos of highrolling (i personally dont fully agree on nerfs based on individual cards rather than on a deck|meta impact, but i understand that logic too, its fine)

Shaman nerf was not good. They said they saw a potential of an OP deck, but they should had let people figured it out on their own if thats the case. This nerf also goes against the author’s premise that last nerfs were a result of complains. But nobody complained about Shaman or Warlock, yet they were nerfed.

Not nerfing strongest Rogue decks was the real mistake here (DR was not one of them). Thats all it is. Not “listening to community” or “nerfing too much”, but not nerfing enough actually was the problem.