Does Blizzard need to nerf this or is it okay? Sandhoof Waterbearer - (At the end of your turn , restore 5 health to a damaged friendly character.)
This card ponders me, makes me think 5/5 and heals 5 shouldn’t even be 5/5 to begin with, as we know priest re summon these over and over making them harder to kill with so much healing. I play priest, just wasn’t sure about this card on why it is also 5/5 and gives a huge effect at end of turn. What do you guys think of this card? I personally think it should be 1/3 because of how many can be re summoned.