. Better and more rewarding PROGRESSION systems.
. More diversity and player choice.
. Better graphics, interface and display diversity (customizable card art, heroes art, etc…)
If Blizzard embraced a philosophy of putting more content and adding more quality into their games, their player base would grow from casual players and Esports players, to also people who are interested in lore, “whales” and heavier players, increasing their income by about 20-30%.
I get it, Blizz has the best card game on the market and they are trying to find ways to prolong it sustainability but, $80 bundles and capping median with win rates is not the way to go. If they really gave the UI a considerable refurbishing like; REAL STATS without 3rd party deck trackers, customizable hero skins, more rewards beyond 500 wins, card trading… I think it would be a little easier to digest! Another class would be dope! I always thought the Naga could be a main class!
They should allow to play with some of the Heroes from the ‘Solo Adventures’.
I want to play with ‘Mr. Chu’ I don’t want to use some shirtless warrior, Garrosh!
You’re still wrong. Most Blizzard games are competitive games. People who play competitive games don’t want better graphics that ruin their FPS. They mostly care about having a good, fluid and enjoyable gameplay, they don’t care how realistic the trees are.