I think hearthstone would have a more diverse meta if they removed netdecking

in hearthstone, the most skillful thing you can do is build your own deck. i think it’s pretty sad that players don’t have to do any of that to git gud, because they just copy a deck on the internet in 2 seconds.

My proposal is, if we make it so you can’t share deck codes, it would be more complicated to copy someone else’s deck. Of course people could still share a picture of their deck and then people could copy it manually, and yeah most people would probably do that, but some people would be too lazy to copy another person’s deck card by card.

i think that even the existence of the copy button makes people realize that you can just skip the whole deckbuilding process by finding a deck online. If it wasn’t there, maybe new players wouldn’t realize that they could find a deck online to use. most of hearthstone’s playerbase are casuals that just play it on their phone and such, and i think alot of them would start to use their noggin to try and make their own deck. Maybe they’ll make something really great, and then they’ll play that.

even if they do copy a deck, what if they’re missing a few cards? if they have enough dust, they craft them. if they don’t, they’ll have to look through their collection to find similar cards, or maybe find a cheaper card to craft that costs less dust than the one specified in the list they found.

I think this will create a more diverse meta, as players would try to use their deckbuilding skills to climb.

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it would change literally nothing. netdecking is no different than any other game that has good and bad choices. most people look online for the good choices to avoid making bad decisions. they wouldn’t just not do it because they couldn’t auto copy. lol

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I dont think it will change anything. Netdeckers gonna netdeck.

I was about to post but I see Wardrum is already on the case typing.

I’ll let him handle it.

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OP, you can thank the internet for netdecks.

Netdecking to the degree we see existed long before deck codes were a thing, exactly by copying pictures and manually assembling the decks. It didn’t slow anyone down at all.

The fact is, netdecking is viewed as a huge positive by the folks that make HS because part of the appeal of the game is being able to open the client and jump into a match with a good deck. Ayala himself has talked about this numerous times recently, even going so far as to point out a part of Ben Brode’s talk on game design - Time To Fun. Specifically, this references the time lag between opening a game and being able to jump into the fun part of it. To some people, that fun is in deckbuilding, but they want HS to appeal to people who don’t enjoy the process of deckbuilding as well.

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in most games even the most casual players try hard. it doesn’t matter they have no idea how to use something or the context at all. they just want it. that doesn’t mean they’ll get any wins at all with it. it just means they have something that is the best in the hands of actually skilled players. you could give me every single card you currently own somehow and it wouldn’t magically make me play at your level. could i get lucky and get some wins? yes. but it wouldn’t be the same thing at all. lol

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This is an opinion, not a fact.

Millions of players copy decks in two seconds and never make it past gold with them.

The goal of the game is to pilot your deck and beat your opponent piloting their deck. That’s the game.

If you want to invent a new game called Hearthstone deck builder where no actual HS is played, you just simulate the numbers and award the best deck award, that would be what you’re asking for.

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twenty characters…

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To answer your title.
Yes it would. Thats why old players are happy about that classic thing rotation.
During that time there was no such thing as netdecking or any apps like hsreply to help us.
According to them there might be some undescovered archetype deck probably missed due to lack of netdecking…

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The bait was just to strong for them

Only thing missing is the “i been playing since beta”

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I think deck building is more fun in other games anyway, if you really want to create an interesting deck, most likely it’s going to be combo heavy, rely on unusual effects to trigger off of other unusual effects. Hearthstone for one is very simple and they tend to nerf decks that are barely even good enough to play if they cause any confusion and that is, it has some sort of pre-requisite knowledge to acquire before jumping into a game.

Imagine designing turtle mage only for it to be completely destroyed just after or tiller priest or warlock, which seemed like a fun deck building challenge, I was enjoying it because there were about 50 different iterations of the deck and I was playing a very unique version of my own. Actually when deck building is an aspect of the game it’s very short lived.

Once again Wardrum drops those cold hard facts.
bless you sir for your endless crusade.

How would you remove netdecking exactly?
You can make it less convenient perhaps, but you cannot stop the sharing of decks and strategies in 2021.

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Based on their original post, they seem to think that reverting netdecking to the way it was back in what, early 2016 (?) and before would reduce the usage of netdecks enough to broaden the meta.

What made metas get solved more quickly (and players tap into that information) was the rapid advancement of aggregate data sites like HSReplay, Vicious Syndicate, Hearthpwn and such, not the deck code feature.

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Yeah, I think his wish is unrealistic at best.

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Yep.

The fact of the matter is that we live in an age of metagaming. Anyone who can play big multiplayer games also has internet access to grant them resources and insight into the best ways to play those games. This generation of gamers is nowhere near as ignorant of playing optimally as ones before, and those who prided themselves on their own creativity often have their shortcomings revealed far more readily now that even the most casual ‘everyday Joe’ has access to better deckbuilding patterns than their middling efforts could provide. Now, their pride is hurt and they don’t like everyone knowing the best way to play.

The issue is that wishing for that is liking signing up to play Chess on a massive server and wishing that people would stop researching and using the most effective plays and strategies.

While I’m all for the enjoyment of an experimental meta (it truly is a magical time) if most of your fun is derived from your opponents’ ignorance on how to best opproach the game, you likely aren’t nearly the caliber of player you think you are, or simply need to stick to playing in-person games with uneducated players who don’t want to learn.

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That’s literally how the game was a few years ago and everyone still netdecked and copied off screenshots. It had 0 effect on the presence of netdecks. Making the game more annoying to play effectively is not a solution to the problem you want to solve. Even before the internet was a thing players copied decks from tournaments that got written about in magazines

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I come up with good ideas for my decks. Problem is, I don’t have the time to fine tune those decks and filter through my deck to see what works as it should and what isn’t that good. Luckily, my ideas aren’t that original and other people who do have the time and are better at deck building than I am are able to post those decks I want online.

Netdecks aren’t made by a single person. Many people come up with the same idea. You’d be surprised how many “netdecks” you’ll find on ranked are actually homebrew, simply because they’re considered no-brainers in terms of building (A works good with B? How about we put both in a deck).

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One good thing that would make the meta more balanced is that everyone should choose one class to play with. The game should ban the rest of your classes until, let’s say, next rotation. Then, you get to choose again, and so on, every expansion.
For example for this expansion I choose to play warlock. I won’t be able to play any other class until the next expansion in April probably.
Also, the next season you cannot choose the same class you chose before.
In this way, we will have a more diverse and balanced meta, and everyone plays different classes.