Haunt spell add the buff over a stat change to a minion.
For example, enemy Priest played Haunt on Voodoo Totem. I used Earthen roar on the totem. Instead of setting its health to 1, its health was 4 with the added 3 health from Haunt.
Haunt spell add the buff over a stat change to a minion.
For example, enemy Priest played Haunt on Voodoo Totem. I used Earthen roar on the totem. Instead of setting its health to 1, its health was 4 with the added 3 health from Haunt.
Yep just experienced this on a sinful steed and another card they had played it on as well after I got rid of the steed.
just lost a game because I cast equality consecration and blink blink, did I miss something? no the haunt was just ever present and I died next turn…
it has to be a bug because if its intentional design its counter intuitive and just messed up
Just had the same issue with haunt and Earthen roar on Shootsayer minion. instead of health go down to 1 it went to 4.
Could we get a fix for this ?
Soothsayer buffed with Haunt goes to 4 health instead of 1 when applying Earthen Roar
yeah there is a bug currently where haunt is being treated as an aura buff for some reason so if stats were swapped it would also give extra.
Hi there,
Thanks for the reports everyone.
We’ve identified an issue where the Haunt can sometimes incorrectly be evaluated as an aura.
Added for tracking, and thanks again for letting us know!
Haunt bug makes Sentient Hourglass unkillable. Played it in a match not knowing about this bug and feel horrible. Bugs like this break the game and need to be fixed faster than this.