Okay, so I’ve been thinking of some suggestions to fix Wildheart Guff, the catastrophic disaster coming from the schizophrenic mind of the devs.
1: Change the card’s mana cost to 10.
Bloodreaver Gul’dan costs 10 mana. Its effect is to summon 7 demons killed during the game and change the hero power to “deal 3 damage” with lifesteal.
Guff’s effect is infinitely superior to Gul’dan’s, not to mention heroic power. 10 mana would be a more than fair cost.
2: No longer gains a mana crystal and no longer draws a card.
Who the hell came up with the idea to add this to the card’s effect, as if changing the mana cap to 20 wasn’t enough.
3: Double the cost of hero power.
Yes, DOUBLE. Increasing it to 3 wouldn’t be enough, it would be fair if the cost was proportional to 20 mana, considering the standard cost of a common hero power is 2 mana on a maximum of 10 mana crystals.
Remembering that the effect of this heroic power is completely absurd.
4: The best suggestion - DELETE Guff from the game
There’s no denying that the creation of this card was the biggest mistake developers made in all of Hearthstone’s history.
Since the beta, I’ve seen a lot of strong decks, but never a deck that on turn 5 had a 9 out of 10 chance of winning against any other deck.
What makes me more frustrated is that this deck destroyed the duels mode, it became simply impossible to play with any other deck (and believe me, I tried many decks and very few combinations worked partially).
Deleting Guff will save everyone from a lot of headache, it’s the easiest and most effective solution to the problem.
If this card is not deleted, nerfed or banned in the next Patch, I wish with all my might that God punish the sins of Blizzard with all his fury.