Game TOO expensive!


#8

Their digital product is Hearthstone. We already do NOT own anything here. If they decide tomorrow to shutdown their servers, we’re left with a web browser named Hearthstone, that connects to nothing.

In a regular CCG we physically have the cards and we can actually meet our friends and play, in real life. We have a day each month when we meet and play like this. No competition names, because I don’t want my message deleted, but I guess you all know what game I say.

SO, back to the original idea. Their digital product is the GAME, not the packs. The packs are containing 135 cards. 80% of those cards are useless … just filler so we could get junk.

What Blizzard / Activision / Team 5 should do ? Release a reduced number of cards each expansion to 20-30 (even launch more expansions / year, so the game should be often refreshed with new decks and mechanics).

Sell more cosmetic items and reduce the impact of the pay 2 win factor.

As it is for now, most players cannot afford a large cards collection, are limited to 2-3 maxed heroes and cannot “taste” the real game with all the classes and the fun meme decks.

What happens in the end ? Seeing the HUGE amount of released cards, new players aren’t even embarking in this journey, so the player database is always decreasing instead of increasing, leaving open spots on the market for the competition. It is a good thing … but my favorite game is DYING like this … I love Hearthstone.

For myself, as an old player, the game is painful when I need to buy the next expansion and I’m always thinking if it is worth buying or not. This time I still bought it, but the decision is harder to make each expansion, because the quality of the product is diminished and there are always less players.

The number of playable decks is very limited and in the time between expansions I don’t even play Hearthstone anymore, because I’m bored seeing always the same decks, even if we have 135 new cards. Then what’s the point releasing so many cards ? Just to take our money and make us quit for the huge price of randomizing our real money rewards ?

Ok. Calculating, I’ve spent more than 3.000 euro on this game. I used the money that I would of used to buy cigarettes. So I don’t feel not even for a second that I lost my money on Hearthstone. Actually I’m happy with my purchase. But the game is now dying. i’m writing you here also to protect my investment … I would like to be able to play Hearthstone in 5 years from now too … but the direction this game is going now it’s just wrong.

Conclusion: Team 5 should offer in each pack NON repeatable cards, until you have a full collection. Each card should contain 100 guaranteed dust, not 40, so you could craft with dust all missing cards. This way, the players saving gold to buy packs would have almost a full collection too. No more pay 2 win.

Thank you for reading.

This is my last recorded video of my cards collection. I wasn’t in the mood to record it again after the last expansions. Anyway, I have all the cards there with 1-2 really useless exceptions.


#9

real card you exchange 1:1 with another player :wink:


#10

I just wanted to comment on what a great name you go there!


#11

Yes and no. In magic the rare cards that is powerful can be really expensive in the market. And unlike HS, there is no ftp element in it. Neither can you so readily find players to play with you despite being more expensive. I used to save a week just for a pack for magic.


#12

and in the digital realm I can play at 1am from the comfort of my own home. The trade-off is worth it to me of trading the physical benefits for the digital ones. In addition while HS does not have a physical counterpart in Magic I have spent ~$100 on the game and have the equivalent of $1000 in decks. Sure, I can’t sell the digital cards; however, once cards leave Standard in Magic they tend to lose A LOT of their value so if I wanted to play Hydroid Krasis or Nicol Bolas it isn’t really like I can sell the cards anyways and they’ll lsoe value once they rotate out of Standard.

Ummm… no
For ‘meh’ cards sure but for most of the cards you’d be putting in a Magic deck (for instance) you are in no ways trading 1 for 1.


#13

Quit now while you can it’s not getting any cheaper.


#14

You just pointed out the fact that It is a “Collectable Card Game”. Even if it’s a digital one. If all of these pixelated cards where collected it would cost me $3,200 real money.

Yes, you can dust them, but then you wouldn’t have every card if you were collecting them. How many of you , when the game first came out, bought every expansion pack? I play wild as well as standard, boy! It would be nice if I could buy more older cards for wild.

Again CCG for say MtG board cards. I have well over 3,000 of them. They have value though since I can sell them on eBay, so I can at least get some money back. People who play that game can actually collect all cards of an expansion by buying a box of packs. Darn expensive though.

If we could trade our cards here instead of having to dust them, because we can only have two of any card except legendaries, then this would be a true CCG, but we can’t. Blizzard has made sure that we will never get every card of an expansion unless we dust something to get a card we want.

So if you want that rare card you must dust something, buy in hopes of getting it, or win lots of dust in Arena. And how many of you suck in Arena? I certainly do and I won’t give my gold or money to it because I suck at it.

He has a valid point. He wants cards he is paying for to flesh out a deck? Not for a chance to roll the wheel of dollars in hopes of getting what he wants. I see meta decks that require 2k -10k to make. Most of that cost is legendaries, but we do have epics and rares in there as well. I don’t have that kind of dust, I’d prefer to trade for it though. It’s a nice idea.


#15

Physical ccg, all cards have to be brought with money. Wonder how much have u spent on magic compared to HS.

Why trading don’t work? Because HS is a FTP game and I can create 100 accounts easily. Each new account farm gold fast and get bonus packs at the start. Example rumble give 6 free packs. Tts 600 packs with duplicate legendary maybe. All I need is to trade all the card I am missing in my main with them and get full collection. What could be change can be golden odds or dust recovery rate.


#16

It’s not with a physical product either… there’s a chance aspect there too, but at least you are getting something with resale value/ is tangible.


#17

U know cards tt are rotate out loses value alot right? Most filler cards which we get often worth not much too. If you are lucky and get the good one, yes it’s good value. But if you want that card’ u have to pay more than ever to get it from another player.


#18

Regardless, it’s way to cheaper to get a legendary in mtg, and it has resale value where HS you just get dust after the sets rotate out. Also cards that rotate out don’t necessarily lose value… i can argue, as well as A LOT of mtg players can, that they increase in value - wild isn’t popular in hearthstone, but alternative types of play in mtg like EDH, vintage, modern, etc/ are REALLY popular. There’s no comparison. I have 100s of common cards from when i started playing about 20 years ago that are worth about 5 dollars each now. If you find you’re getting your moneys worth from Hearthstone purchases, i dunno what to tell you… glad you’re a millionaire?


#19

20 years ago? Alpha beta cards? Yes those worth money. What about all in between? Truth is all CCG games require alot money for full collection.
Also magic don’t even use the word legend for the rarest card, don’t know where u come up with that.

A quick google says Out of the 18,000 or so individual Magic cards printed, only 2155 are worth more than $1, only 422 are worth more than $10 , and only 52 are worth more than $100 . So. Unless your luck is really good at getting that 52/18000 cards no you ain’t really gonna earn back what you spend.


#21

the money beast is hungry so long people keep supporting shady business practices as:

  • not allowing hero portraits outside the bundle for bait purposes.

the game will not be better, the way they handle cards is terrible… “nerfs this into rotate your favourite deck to wild to face people with much much higher collection than you”


#22

No… not even close to Apha and Beta. I started playing during Urza’s Legacy. Also, the OP is talking about owning the full collection, i’m talking about what you get dollar for dollar - i honestly dont think there can be a decent argument for the retention in value here - Both require money, yes, but the cards that cycle out in mtg are still played heavily, and grow in value… you cannot say the same for hs. it’s just a fact. Also all you can do is open packs in hs… you can’t trade. At least in mtg if you get sick of seeing the commons you’ve already opened, you can look through a friends binder and trade. I simply don’t see any comparison worth mentioning minus not having to store your collection.

P.S. Mythical Rare… whatever who cares… you knew what i meant. Also those statistics are just wrong…


#23

I don’t think any normal player earn a full collection in magic. Only the whales can do it. And the difference is that if you don’t wanna spend a single cent, you can play HS competitively. If you don’t spend a single cent in magic, you can’t even start. And while magic you can play legacy, you can only play perhaps 2-3 hrs every week in a designated location. HS, anytime u on the app you can play. Digital bring abt convenience to CCG physical cannot match. Meanwhile, digital loses the collection ability in hard copy which is why they are way cheaper than magic too.

My stats are from Google, if mine is wrong, why nt show ur data?


#24

That is true… but as soon as you enter ranked you’ll realize you need better cards. Blizzard knows what they are doing… i would love to know the average $ amount a player spends… i bet it’s not 0


#25

I played mtg for 20 years… that’s my data


#26

Ancedotal vs hard date collected by organisation? Really?


#27

I know a couple of people hitting legend not spend a single cent. If you do not spend a single gold from 1 expansion to the other u shd earn 8k to 10k gold. That’s about 80-100 packs. Enough to get almost all rare and common. Dust the rotating set out and u can easily create a few tier one deck to play.


#28

go to ebay right now and adjust the minimum buy it now price to 100$ and type in mtg… i guarantee you come up with more than 52 cards. And yes, my anecdotal evidence is better than your “research” in this case, because i’ve owned over 700 cards worth more than 10$. Related to your other post, those players are exceptional then… i don’t think 99% of players can accomplish this.