So I am playing this game for a couple of years now, been buying the 49.99 pre-order bundles up until 2 expansions ago ( decided to stop until I see standard improving).
I’d like to argue that HS is getting ridiculously expensive to play, and I know it was already discussed but the subtle changes make it even worse.
Would love to hear everyone’s take on this.
Objective thoughts (obvious to all?):
- Compared to the standard 49.99 bundle, full pre-purchase options per expansion now includes: a 79.99 bundle, a 49.99 bundle and a 19.99 adventure- summing to a whopping 150$ ( 450$ a year to get 80-85% of the cards, a T-shirt or any other small memorabilia giveaway would have been nice Blizz).
- Overall move from neutral legendaries (old gods=12, late expansions=5) to class legendaries mean you have to buy more packs in order to play less decks (less versatility in deck building).
- Moving from 2 expansions a year to 3 expansions a year thickens the collectible card pool.
Subjective thoughts (Subtle changes that make it worse?):
4. Compared to class legendaries from KFT or Ungoro (death knights/ quests) the recent legendaries feel mostly useless (I subjectively count 6 playable class legendaries out of 16 in rastakhan, compared to KFT where I count 11).
5. Feels like you have to open 30-40% more packs in order to get the same amount of epics/legendaries you got 2 years ago (pity timer in my experience feels a lot higher)
No other game out there is remotely as expensive: you could literally buy Xbox One pass, EA Access, Utomik for 2 accounts and still be left with some change compared to HS.
P.S
ppl who say they are F2P and have an awesome collection: sure why not.
IMO a 49.99 bundle would be worth the alternative cost in gold (which reflects the real life time spent to earn it, i’d rather work for 2.5 hours than grind 5K gold for a month).
But even 80 packs don’t really mean much with the current pity timer, do they?
P.S2
What’s up Delfunk