Deepminer Brann is NOT OP… currently (JustFeelsBadToLoseTo)

I’ve spent about 7 weeks refining a deepminer Brann deck to the absolute maximum effectiveness, and I’ve got to say… y’all are just salty losing to boomboss. The actual win rate in the diamond ranks is at the absolute most optimal hovering at best somewhere around 54 (58 MAX OPTIMISM) percent. I have scrutinazingly gone over just about every possible spin and card slot in that deck to get it to the most consistent it can possibly be and y’all really don’t understand how not great the deck still is. I have edited it legitimately about 70 times, and played over at least 125 matches. I have also recently homebrewed a legend deck that EASILY topped out at at least a 10% higher win rate with WAY less difficulty piloting and building. Just saying, I know the popoffs go crazy, but they are NOT consistent AT ALL. And unless warrior actually gets some more great class specific battlecrys, or utility cards, it will stay just ok, in this crazy meta anyways. It was unreasonably difficult just to get it above 50% at diamond ranks. At lower ranks, yes, it’s stupid, but Dummy warrior is, shamefully, wayyyyy better, and easier to play (and build) at ALL ranks

Deck ranking/tracking sites publish win rates for all popular decks.

Just tell people to go look at those stats. No need to prove it yourself.

It’s not, not when his big brother Deios just made his debut

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I don’t bother with making decklists my ONLY go-to, because legitimately almost every time I have used them I have found many ways to improve upon them (even YouTubers decks, often aren’t that optimized lol), and it hinders creativity. (In wild anyways, I don’t bother much with standard) A lot of the time decks really aren’t optimal (barring decks that have been around for years, sometimes, although even those typically can be updated with newer cards AND combos) and I want to make decks optimal. Generally speaking, I have found probably on average at least four cards can be replaced just about every time. At least.. sometimes much more. And believe it or not even four cards can make quite a difference. I think heavily relying on that site makes you a much weaker builder/creator, so I would not JUST recommend that to anyone.

I see that you accidentally entered Wild, and thought that would be balanced. The format is abandoned by the Devs.

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Maybe if he would go back to 8 mana..

At 6 mana the game is basically over once he’s played. Which is the definition of OP.

The card really isn’t… like what battlecrys are killing you? Lol. There’s literally boom, mutantus, dirty rat, and astalor. Those are the best ones available in this meta. That’s it. Just about all other battlecrys currently do very little to actually win games. And of course.. you have to have the right draws to pull them off (which ain’t likely with Warrior cards) … which you will essentially never be doing for all those cards in a single match. And frankly, you are generally not even going to pull that card like 50% of the matches (and then you have the percentage of still having not played those valuable cards, or just having them in hand, in either situation your not guaranteed to have valuable battlecrys even if you pull and can play him for 6 mana and not die for it), let alone pulling him on curve. Maybe higher likelihoods on a 30 card deck, but he doesn’t work very well in those because six mana is slow and the only valuable battlecrys are high mana cost anyways (at least 6 mana) (so you will die easily at 30 hp in this meta before he’s useful) so… he’s good WHEN he works, but he just DOES NOT work well SUPER OFTEN… yet. This card would be an abomination in many other classes… but warrior? Warrior isn’t good enough lol. He may be powerful in it of himself, but with the restrictions of the class he’s ok. Definitely no more unreasonable than the general crazy power creep in wild. He ain’t no turn 4 otk. Cause that’s happening, WITHOUT brann

If you happen to find Astalor or Boom it’s gg.

You play Brann then Astalor or Boom and it’s basically game over unless you can stack 30+ armor. It’s a really OP combo. Name any other class that has access to double battlecries the rest of the game after playing a single card.

It’s broken, whether you choose to accept that fact or not.

Uhh, quest shaman doesn’t even need a single card. Also shaman has shudderblock. And now there are two battlecry doublers. So essentially everyone has access to the shenanigans now

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Except they have to complete their quest and activate their hero power every turn in order for the double battlecry to work. They don’t just throw down a 6 mana card and have unlimited battlecries the rest of the game. They actually have plan accordingly and it’s possible to steal their Shudderwock before it’s played which gives the opposition a fair chance.

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Ok but it’s essentially guaranteed every single match to be in effect unlike Brann. Also, you can steal Brann which would remove the entirety of the battlecry possibility, unlike the quest. And the battle cries available in that class are just better in general. It is better in every way. They don’t even have to play shutterwock for that deck to be good. They can do exactly what warrior does (except boom) but more consistently (and with cheaper cards that have better battlecrys), but they choose not to because they have better class cards.

You’re. Just. Salty. About. Boom. Brother.(and boom popoff isn’t even close to consistent)

It is what it is

I have the firm belief that card should be both fun to play and to play against. Cards I don’t think I fun to play against.

  1. Card stealing, mind control or card copying effects.
  2. Cards that destroy cards from your deck. Particularly those that are in your hand.
  3. Cards that Bamboozle the enemy with a bunch of random effects like Yogg Saron.
  4. Cards with extremely powerful nearly unpreventable permanent effects such as Lorthemar, Deios, Deepminer Brann etc.
  5. Cards that by themselves may not be that bad to play against, but under the right circumstances can be extremely oppressive.

Boomboss Thogrun falls under 2,3,5, and to a lighter degree 4. You can potentially counter it with Steamcleaner. If it doesn’t destroy Steamcleaner first.

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I mean, sure, it can be unfun, but at the same time, it’s not necessarily breaking the game. I would say breaking the game is something that is completely uninteractable. Or nearly entirely uninteractable. That would be something like an OTK where a person is essentially playing solitaire and there’s very little you can do to interact with them and they kill you on turn 4/5 or just have neverending survivability etc. Not liking a play style is fine, but I think it’s subjective. The issue isn’t entirely whether or not everybody thinks all forms of play are fun because that is going to vary. When it comes to balancing the biggest issue is, is it fair and interactive in some degree and if it’s no to both of those things, I think it’s too much. The fact of the matter is you CAN interact with boom, in MULTIPLE ways. You can discard him, you can steam clean, and you can just aggro before he’s played. You can even manipulate him out of the game with cards like demon hunters shuffle the opponents hand and there are other ways to prevent him even still. And frankly, you can still win a game even after he’s played it’s not virtually impossible as it is with some cards, such as shutterwock, who literally seals the game and therefore kind of bypasses a lot of these goal posts that would otherwise make the card seem fair enough. You can vehemently dislike a playstyle or card as much as you want, but that doesn’t invalidate them. Also just gonna say as previously stated, maybe if they actually gave warrior cards that weren’t doodoo (outside of the current meme outlier dummy, who’s ONLY good BECAUSE of a non-warrior card (the most warrior problem ever)), boom wouldn’t be forced to be played so much, but as it stands warrior still by and large is the card dumpster bin of the game.

I am not sure anyone is arguing that its necessarily overpowered, but I think cards should be designed in such a way that they are fun to play against while also being fun to play. Boomboss is a lot of fun to play and thematically quite fun. However nobody likes having valuable cards destroyed before you even have a chance to play them. Its exponentially worse now with the plethora of cards that double battlecries.

Well, I understand you’re not a fan. But I may have to agree to disagree on whether or not the card should exist. I would also say I would probably even be in agreement or at least I could accept him not existing if there weren’t so many other very oppressive styles in the game that kind of necessitate his existence for the warrior class at least. Like if you put boom in Druid, I would say absolutely not… or even in warlock, and DEFINITELY priest. But for warrior I think it’s acceptable, for now at least. Warrior is just that bad. I should know I’ve been a warrior main for like six years. I do play other classes though also

There are a lot of other really broken and degenerate decks I also have a problem with like I alluded to here.

  1. Card stealing, mind control or card copying effects.
  2. Cards that destroy cards from your deck. Particularly those that are in your hand.
  3. Cards that Bamboozle the enemy with a bunch of random effects like Yogg Saron.
  4. Cards with extremely powerful nearly unpreventable permanent effects such as Lorthemar, Deios, Deepminer Brann etc.
  5. Cards that by themselves may not be that bad to play against, but under the right circumstances can be extremely oppressive.

It makes me sad because this game can be really fun at times with beautiful graphics. However especially in Wild, it just really feel like they make cards this powerful so people feel they have to buy new cards packs to keep their decks good.

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Deios isn’t a permanent effect though, just until he’s removed from the board or silenced

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Yes. I just found out about that. I was under the assumption that it was permanent. This changes my feelings on this to a degree. I don’t think the card is overpowered right now. There are actually better ways to perform some combos then Deios.

He can be a dirty rat deterrent though, he gets ratted and your opponent just screwed themselves, because that’s not a battlecry so they just cheated him out for you

So I shouldn’t be allowed to disrupt your hand/deck at all?

Okay.