What in this game is fun to play against these days? Calling nature shaman ‘toxic’ is ignoring the rest of the game.
Warrior is a bore and a half. DH is the same turn 2 weapon tutor, turn 3 weapon, turn 4 shopkeeper into mabye an 8 drop that costs 3 or a DH loss. DK has just as much removal now as warrior. Priest is just a token spam deck that hopes to get lucky with an extra turn. WHeel warlock is just as boring as warrior/dk with removal and hoping to be able to drop forge.
I mean most decks right now are absolutely snorefests to play against and pretty linear to play as. To say nature shaman is better/worse is being disingenuous.
No, it’s not xD
Boring does not equal toxic.
It’s getting nerfed, and it’s not played too much in ranks where I play anyway
Meme class is meme
The most broken deck, still getting refined, but at least it’s not toxic.
Bad deck overall. Counter for warrior and not much else in its’ favor.
You missed painlock/custom warlock xD now THAT’S something
I’m sorry, but this doesn’t even warrant a response from me. If you didn’t even bother to read the OP, if not the rest of the thread as well, we got nothing to talk about.
What I got from your post was ‘toxic’ = ‘dislike playing against’ which was how I responded to your post.
If you could provide a more clear definition of what you believe ‘toxic’ to mean?
Plenty of information in this thread. No need for me to repeat myself. Use your eyes instead of your fingers, would you?
What ranks do you play at? I know you say you’re a Top 100 player, but you’re not on the stats sites. Do you play on a different account? The only Kassadin I see made dumpster last month, and that’ s it.
There’s quite a few people that race to Legend in the first few days, see the shiny 2 digit number next to their name, and think they’re a high legend player when there’s only 150 people on the leadeboards. As the month rolls by, they inevitably start dropping to where they belong. I’ve seen it a lot.
And High Legend players don’t write multi-paragraph powerpoint presentations on “toxic” decks. It’s not their first rodeo. They adapt to the narrower meta.
I think you just have a personal pet peeve, which is fine - the forums are for everyone. But don’t try to sell yourself as some sort of authority. Watching Feno and Norwis doesn’t make you an analyst.
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If you don’t know, you don’t need to know.
You told me all I needed to know.
I dont think I want to get into a longer winded argument on this topic so after this you can ‘win’ or whatever but I will say:
There are plenty of other things in the game that offer no counterplay, such as the multitude of random effects - be it discover or the random outcomes from things like yogg location - that are no less deciding of game outcomes.
If toxic = no counter play than its just as toxic to lose to some chance outcome that turns the tide overwhelmingly in your opponents favor and the game is full of that nonsense. At least you’ll be dead in 6 turns rather than having wasted 12 turns to get done in by some random nonsense.
I would also argue there is counterplay… speaker stomper, the 3/2 guy that makes spells cost more… Armor vendor. Ratting out fizzle. Might not be great in other matchups but if you hate the deck enough there are options. You cant say theres no counterplay to a deck just because you dont want to sacrifice winrate vs other decks.
Also going back to the previous post on the matchup spreadsheet, warrior, DH, priest all have very limited counters which is certainly more ‘toxic’ than a deck that has about an equal level of red and green boxes.
As far as the whole thread goes I cant tell if its the OTK aspect, the quick game aspect, the lack of minions or what exactly you find ‘toxic’ about a deck that you’ve admitted is hard to pilot effectively.
Nothing presented here seems to provide any criteria for why the deck is any more toxic than a multitude of other decks in hearthstone other than it perhaps takes longer for the other decks to do their thing.
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Yes, there is no counterplay and the deck is uninteractive, meaning it doesn’t care at all about what you do, it just plays solitaire and wins
Also, the reason why this thread exists is its’ winrate. It’s 55% in high legend and it’s currently being played in almost every lineup on Masters Tournament because of it.
First of all, neophyte 3/2 basically does nothing, and if you have to put 2x speaker stomper every game to counter a deck, you will lose other matchups because of that.
Also, 2x stompers is most often not even enough because a shaman can play 3-4 flashes easily during the game, and you only get a stomper twice (and that’s if you even draw it in time)
It’s fortunate for the whole playerbase that your opinion doesn’t matter at all.
Nah, they didn’t forget, they just don’t agree.
Translation: he got his forum account banned and made a new account to circumvent the ban while he continues to play on his old account
Your opinion doesn’t either. Do you actually think that what we say here matters?