August Dean Ayala is a Game Designer, working in final design on the Team 5 Hearthstone design team.
That’s at least what it says on the wiki. If I’m wrong I can reconsider. I’m open to to receiving any relevant information, but I’ll double check it to make sure it makes sense. I’ve stated why I think your post has a loophole in it’s argument. A single dev working in final design can’t be equivalent to the company stating something. If you don’t believe me try asking in court.
Dean Ayala is the Lead Game Designer for Hearthstone (per his LinkedIn profile*). He’s been in that position for over three years now. If you can’t be bothered to double-check facts beyond what shows up in some random (often horribly outdated) fan wiki, maybe you’re not interested in facts beyond what confirms your preconceived ideas.
In other words, is it true that when the system finds you on a winning streak, in the next fight it deliberately sabotages your play by making you draw the card you don’t need or matching you with the worst opponent to prevent you from climbing too fast?
This is not a question about the matchmaking, but the in duel draw sequence. And in that respect I do think his answer is the complete truth.
It’s not matching you against your “worst” opponent. It matches you against one with cards that can counter you xD.
But, yeah. I somehow missed the or part. Still he’s technically not lying.
Whilst that doesn’t really nullify my argument It can be considered enough.
Now I’d just like an explanation how certain deck get matched against other certain decks. The random answer just universally unlikely.
For example I’ve faced many secret mages playing as a secret mage. Pretty much 0 of them had ice block or secret eater in their deck. But almost all of the onces I’ve faced as a mozaki mage have had one or both.
So you wanted to know why Blizzard doesn’t say anything disputing rigged matchmaking, and after being shown that they do, you say you don’t believe them. Again, it sounds like you’re uninterested in any facts that don’t confirm what you already believe, so this entire conversation was pointless. More so than conversations on this site usually are, even.
By the way, this wasn’t at all surprising. I knew we were going to end up here the minute I posted the first link, because that’s the way these conversations go every single time. Because the issue is not really about facts, but about feelings. And as long as people feel the matchmaking is rigged, no facts showing the opposite will sway them.
Discussions are about going back and forth until one side runs out of arguments. Otherwise it’s not much of a discussion.
At this point you’ve convinced me that blizzard has an official stance on the matter.
Their statement however is not really proof. The only be all end all proof is the sorce code of the matchmaking, which we’ll never see, unless an ex-employ of blizzard smuggles it out.
The definitive end of the discussion can’t be achieved. Since we can’t see the source code, I’m asking for the next best thing, which is an explanation of how what I’m consistently experiencing possible. If you do a statistical analysis of certain claims, the probability often ends in infinity. Meaning it’s impossible if it’s random. Ofc the sample size is not really enough, but claims do stack.
The fact that data-aggregation sites collecting data from millions of matches over seven years haven’t found anything of the sort seems like pretty solid evidence that there’s nothing there. Keep in mind that we’ve learned a lot from such data aggregation (like the nature of pity timers), so the fact that no such evidence has come for rigged matchmaking is telling.
I seem to be finding posts from 6 years ago about it, but nothing remotely current. Most are just about how to transfer the data to a new pc. I’m probably looking in a wrong way.