Can we do something about

Warrior galkarond it’s stupid overpowered like ridiculous!

1 Like

The 1 2 3 RNG? I know it’s rediculous.

Do you also notice all Galakrond decks are heavily favored to roll out 1 2 3 RNG to 7 and get out Galakrond?

Now the play the 100% chance to have summon the 3/5 wolves with taunt but with no overcharge.

I was just playing vs Galakrond Shaman

Cast freeze spell invoke Galakrond
Cast freeze spell again invoke Galakrond
Play the Neutral Minion Invoke Galakrond
Play the Shield of Galakrond Invoke Galakrond
Coin on 6 and yep, bring out Galakrond and 2 8/8 minions,

Yeppers, sure is a game of skill. Oh wait, its game of how can I win as simple as possible and will the game help me like Mom did over my shoulder when I use to play Candyland. Oh no no sweetie, here play this card. I dont want you to have to struggle or use brain cell to play. Just drop these cards in a row.

Part of the patent program they licensed 2 years ago to induce micro transactions. By making all the invoke galakrond cards and galakrond show up in the top 8 cards off the deck - people will go buy them to win.

2 Likes

Im saying this for a while now. Warrior galakrond deals too much dmg and has no counterplay. He is a powerhouse deck.

Warrior’s invoke cards should at least cost one more mana.

1 Like

Taunts? No, it would be too obvious.

Which taunts exactly do you mean and how much?
I run 3! Taunts in my Deck.

I had 10 in my Taunt Druid. But taking into account no resurrection in limited Standard, I would take 20 of the most sticky ones.

Welcome to reality:

https://hsreplay.net/meta/?utm_source=hdt&utm_medium=client&utm_campaign=menu
1 Like

Control priest is getting a bit out of hand aswell tbh.