So with dragon’s you buff your board with divine shields, and roughly get 3 battle cry minion refreshes to add your 5 dragons each round +1/+1.
So net gain, +15/15 +divine shield. Perhaps you also have a razorgore going up 1/1, and your battle cry buffs will also secondarily boost your amalgam.
Elementals have mini rag, +6/7 hp from garr, and the dude who perma buffs all new elementals +1/+1.
Maybe you also have a golden guy that gives a random elemental +2/+2.
So you figure you proc mini rag on average, 3 times, for a tier 3 so that’s 9/9, the 2/2 buffer makes it 15/15, then add another +2/2 from the perma 1/1 buffer for all new ele’s purchased. + another 20 hp for garr.
So end game ele’s going up +17dmg / +37hp, then scaling an additional +2/+2 on top of that per round.
So we’re looking at 15/15 dragons + divine shield / poisonous
Vs 17 / 37 raw beefiness elementals
These are rough numbers obviously. Am I missing anything glaring?
Which tribe do you think are stronger for the late game stat grind?
Most likely Elementals since having molten rock and other elementals can wipe out the board as fast as possible. Dragons on the other hand require precise luck and knowledge to build it well. However this is my opinion.
Edit: Also if your talking to pure main elementals or dragons. Then elementals can do well on its own unlike dragons.
Elementals are so far ahead of everything its not even a contest. One Garr laughs at the 30 or 40/40 full board of dragons
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I believe molten rock in especially needs to tier up one to 3 cause literally you can have such a good start winning almost every game.
Elementals are way too strong at the moment in end game. To the point where players who high roll them a likely to win by default currently. As mentioned, Molten Rock is too strong for tier 2, and Garr grows to a ridiculous size in a few turns without any real effort. The only real counter is to have multiple poisonous shielded Amalgams which is nowhere near as easy, obviously. The new heroes in combination with elementals are also much stronger than the previous heroes except for Jandice of course, which makes elementals quite a bit more OP.
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exactly. Lil Rag and Nomi are nuts and they’re only 5 cost, but it’s not like elementals don’t have tools to go hold out til late game. and while 6 cost Garr goes flying under the radar cause of Nomi, but wow does he beef up to absurd proportions quickly.
Elementals are so op that everyone is just going all out for poison units because no poison units is a big downfall in your lineup…its a shame really. When was last time you seen anyone try pirates? Whoa have they became trash.
Yes, you missed the fact that your calculations are biased. Granting elementals the presence of a golden buff minion slants the calculations in their favor more than warranted.
That being said, elementals are obvious better late game. A strong dragon build generally gets a 50/50 stats endgame, while a strong elemental build can close in on 100/100 stat boards. Garr can get 100+ health without you even trying. Dragons are more flexible though, with more of their cards seeing play in different comps.
Its all about getting amalgams.
They go with both dragons and elementals.
Don’t forget about divine shield from a magnetic mech and poison from a murloc for that amalgam.
Peak rolls on both, you would need double nadina to hang close to max stat elementals and even then I would still take the elementals. And even then unless it was double poison divine amalagams as 2 of the dragons I take the elementals.
Murlocs. They can scale with a normal Brann to 50/50, with a golden, I’ve gotten Murlocs to 100/100s all with poison without DS and not having a perfect run…
Do none of you know how to build Murlocs?
You’re joking - you can get Garr up to 300+ HP and 30-40 attack without even trying with elementals - not to mention all the other buffs. I’ve won (easily) my last 3 games by forcing elementals. It’s not even close at end-game - pirates, demons, mechs and even the standard golden baron buff-beasts are a joke against them, dragons are ok with enough shields, but they can’t match the HP - unless you have full poisonous murlocs and some shielded amalgams, you’re not beating a proper end-game elem build with murlocs…
you’re like that one guy who was proposed this:
a stick vs the marines, who would win.
You’re the guy that says the marines because they just break the stick.
That makes no sense. I play whatever the strongest build is at the time in BGs - I don’t play constructed at all, apart from doing quests, so I focus on BGs. Saying murlocs are stronger than elementals shows you either play at a very low level, or you just haven’t faced any decent players.
Which has the stronger end game, not which is easier to force.
6 poison murlocs 70+ HP and 1 unstable ghoul.
And I have neither the time nor the crayons to explain to you my metaphor.
topic is elementals vs. dragons???
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The post Title is that - correct.
Here’s the last question from the OP:
Which tribe do you think are stronger for the late game stat grind?
The tribe I think is stronger is Murloc.
Ok, it’s official… I’m out of crayons.
yeah, he’s asking between dragons and elementals. which is stronger, not which is strongest.
I think you got your crayons jammed up your nose.