Ban or nerf Azalina Soulsever?

Honestly, playing against Azalina Soulsever is not fun at all. Your opponent can copy your deck and use things like Mysterious Visitor to cast your stuff way faster than you can. Doesn’t seem to matter what deck you play against them, they can do it faster and even steal your cards while doing it. Not fun for the casual player.

6 Likes

100% need nerf!!
azalina is not strong by itself, only the cards built around it, such as mysterious visitor, cost 2 mana and reduce every stolen card by 3 mana, is this serious?

disgusting

i play about 10 games of heartstone every day, out of which 4 are azalina decks, and there is nothing you can do against it because it has cards like yours that only cost 0 mana.

i don’t even know which is worse, this or imbue mage.

i finished heartstone until they balance wild.

4 Likes

just play steamcleaner, you can even add cards to your deck to make drawing it easier

1 Like

it makes no sense. By the time I put down the steam cleaner, I’m dead. this always happens.

by turn 3, his board is full.:sweat_smile:

3 Likes

It’s more entertaining when i make a deck full of cards to finish like 5 or 6 quests at once with no synergy and i get these Priest players. They sit there staring at their cards trying to figure out what the game plan is.

5 Likes

How is Priest even on the talk about nerfs? It’s only strong if their opponent is strong lol

1 Like

I mean everything in priest feels overpowered , the class design was made for annoy everyone, doesnt Matter how strong It IS , is just a pain que and meet one because you know it Will be a long match with 200 decisions , they should delete It and everything Will be better fr

in standard this thing is just atrocious to battle versus and got way too high hit points for standard .

i vote for nerf at least to 35 hp like renathal .

nerf dh a bit too let the deathrattle effect , for hunter let change how work tol ‘vir .

ascendance shaman make it 5 mana .

No, it does not need a nerf, but it should be banned in Wild and then reworked when it rotates.

It’s fine in standard and nerfing it would be wrong.

It’s Wild where it’s also casting free cards and stealing yours (not copy, stealing cards you already played! It will delete your quest from over your head).

It’s not very good in standard.

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LOL 40 hp is too high for Standard? Have you seen the bs that hunters can do to your health pool and board? Pretty much any aggro deck can chew through 40 health pretty easily these days. 40 HP also won’t save you from instant death via Warlock. Just use Steamcleaner, chances are the priest will quit immediately. As a bonus, it can also help against some other decks too. Of course, this only applies to Standard, where certain cards that break the deck are not available.

As long as there are plenty of Aggro deck in the standard meta. This card is worthless and just a free win for those decks. It’s only REALLY good when it gets paired against a slow value/control deck. In that case it can leverage costs to play out the control players deck faster and more efficiently. Those decks really don’t exist ATM and the one that does (Rafaam Lock) is a free win for the Warlock player.

Agree completely. It ruins most games in wild. They play your cards at a reduced cost. The idea does not work in wild because of mysterious visitor.

in what dream world are you living? The damage is already done by turn 5. Even if you have steam cleaner in mulligan, your only chance is they cant find mysterious visitor and draw. All they run is cards to find visitor and draw… Full board of your cards. You dead before reno is available most games. It’s awful to play against.

having extra cards and 10 extra is BS and should get nerf.

no one is going switch their deck just for that.

Then i guess i get to see more people cry, sounds good to me

In standard it’s garbage. May be good for wild don’t know.

Azalina is an unimaginative card that strips the challenge not only from the game, but the 20 Priest cards are exactly the same.

A degenerate, mono card that only exists to boost a class that was losing definition. It improves no one’s playability.

1 Like

this response makes no sense. no one is going to intentionally build weak deck.

lol!!!

Plenty of people prioritize fun over tryhard or flavor over winrate, that has actually allowed me to troll some priests.
I have decks that rely on a single card that may or may not be copied by them.

Really only a good deck in Wild, where it’s downright busted it seems. In Standard, it has a hard counter and the cards you get from Azalina aren’t always even that good for the Priest to play with. You’re essentially playing both a weakened Priest deck and a weakened copy of whatever your opponent has. Hardly a recipe for a strong deck unless you get really lucky.