Azalina priest ruins this game

It used to be fun creating new decks. Now all you see is Azalina pries copying all your work and buffs it with powerfull priest cards.. also priest is the only class with silence now. Seriously, nerf Azalina to copy only half as many cards as it is now.

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There’s not enough control decks in the standard meta but once there are this card will utterly dominate and we will have this weird meta where it will swing between aggro and control depending on how much Azalina is played. They will be forced to come to terms with how badly designed this card was.

priest as a class has 13 boardclear cards, 20 cards from you which contain boardclears and they can discover more boardcoards by cherry picking copies from your deck

its most definatly stifles deck creativity, my acquaintance here agrees.

Priest absolutely stifles deck creativity, particularly for homebrew, mid-range, and experimental minion-based strategies. While top-tier competitive players often view Priest as balanced (because hyper-optimized aggro or combo decks can usually rush it down), the class acts as a massive “fun police” for anyone trying to cook up unique board-based strategies.

and

Because Priest shuts down “middle-of-the-road” creative decks so efficiently, it heavily dictates what people are allowed to play. It forces the meta into two extremes:

  1. Hyper-Aggro: Decks that kill the Priest before they can reach Turn 5/6 board clears.

  2. Un-interactive OTK: Combo decks that do 30+ damage entirely from the hand in a single turn, completely bypassing the Priest’s board clears.

This leaves almost no room for the fun, board-centric mid-range decks that most players love to experiment with.

Azalina Priest Popularity is falling down to 6.5 %, comparing to Quest Priest 12.5 %.

I rarely face them anymore, put Steamcleaner in your Deck if you face them to often. The last 30 Games i have not faced a single one in Standard!

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Azalina sometimes dont get the opponent win condition or get useless cards from the other deck , my hand was stucked a lot of times specially against decks like druid

People reply to this topic from different perspectives canceling each others arguments.. its funny. Lets clarify here:

In Wild Azalina is simply broken.

In Standard its an average deck, annoying as hell.

Either way.. Azalina si just bad design… they didnt think it through one bit… they just add things like mindless drones

Well , is one of those decks that if you are playing it is really fun , but if u playing against it is annoying as u said .

In wild is another thing , but people who play wild cant complain much because the format itself is broken and always will be, i mean , everything is broken there lol

there are so many things wrong with your quotes and I wont derail the thread too much, but have you actually read and analyzed what you’re posting?

priest doesn’t shut down homebrew experiments, the very hyper aggro you post about does. a class that can’t deal with pirate warrior boards at a minimum stands little chance making it past turn 5. now how exactly is this the priest’s fault?

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yes they do, I have anecdotal evidence

I played an evolve shaman, highrolled

priest BLOWs his “destroy 5> attack minions” card to kill a single 8 attack minion either because “priest player is bad”

so I do more evolve shananagins and put 2 more 8 drops on the board ha ha ha

priest topdecks the other destroy 5> attack cards

ok I play another big thread and ho ho ho pulls a 3rd one from hero power

then I use my shaman card to revive all 8 drop minions?

priest plays Medivvvv lol

It has access to 13 aoes/boasdclears no single class has that much, warrior dosn’t even have one true destroy aoe anymore, priest shuts down slow decks making them unplayable unless they have some kind of magic otk and if you disagree you’re likely a biased priest player.

there is nothing wrong with my quotes because you didn’t make an argument against them,

if you read my post you would have know?

priest punishes anyone trying any sort of slow deck, so players gravitate to fast decks to lockin the win against priest

its exactly priests fault slow decks don’t work and exactly their fault why fast do, I am playing a deck that OBLITERATES most priests not because I like it but because priest exist and are the majority of my matchups.

Unfortunately, I don’t have that many good cards :frowning: That’s why I usually play Unholy DK & Dragon Warrior I only just barely managed to scrape together the Dragon Warrior deck.

I pulled Chef Neth’rek from a pack today and built the Chef Druid deck, since I only needed to craft three Common cards and one Rare to complete it.Because I can’t afford all those recommended meta decks (Legend-ready ones).

I jumped right into the ladder (Gold 8) and really beat up on all those Priests, Warriors, and Warlocks :slight_smile:
It seems to work better somehow… sure, every now and then a Warlock would steal my big Taunt minion, or a Warrior would deal what felt like 30 damage straight to my face with Pirates…And if the priests aren’t careful, they lose too.They can’t not remove that many extremely large minions everytime

I managed to reach Platinum again thanks to this Chef Druid Deck… for the second time! I’m super happy and proud now…

Why have the attack package in Deck if you aren’t playing infest? Do you also lack the Amirdrassil card? At the very least drop the attack package if you aren’t playing Infest and embrace the full Neth’Rek deck.

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Aza priest fkn sucks lol have you tried playing it

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Thanks for the heads-up. I got this from the free HSReplay list, where I only had to craft a few cheap cards.

No, unfortunately I don’t have the Amirdrassil card, and I’ve only got like 600 dust left…

Could you post the full Neth’Rek deck for me, please? :slight_smile:

I found this on Heartpawn, but for some reason I can’t paste it in… is this what you mean?

AAECAZICAtG/B93YBw6IgweQqweqrwf0tAfHtgffwAep2Afm2Afk2Qf92QeR2ge85wfK5wfV9wcAAA==

Maybe but honestly i would just play attack druid. It’s far more consistent of a deck. I just see all those attacks you are using and you aren’t playing with this OP card. Especially since Seismopod is now in the 8 drop pool, which is the pool you want to get to on that card for maximum effectiveness.

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yeah the deck is all over wild too. even with steamcleaner a good player can still win because of Harvester.

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I mean play it the way you like i am just pointing out missing synergy with certain other cards that can give you a greater advanatge.

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Have you checked out HSguru for the deck lists of the most common decks? Can probably find something there then modify it a bit to your taste. Just keep the synergy cards together.

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Azalina Priest have to play your deck better than you to win.

That’s a pretty tall order. Way better than warlocks. Just throw crap out till 10 am then win with rafa cards

the problem is Harvester. The card is simply too much for a class card.

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